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Ridack93

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  1. Ridack93

    open

    Can anyone help me understand how to do it?
  2. Ridack93

    open

    You're right, sorry for my bad English, I edited the post explaining it well.
  3. Ridack93

    open

    Up
  4. Ridack93

    open

    Hi guys, I need your help, I'm trying to create a search where all players are played on that specific map that at the beginning of a search everyone is hostile, in the sense that the player from the same kingdom can kill each other , is such a thing possible?
  5. Ridack93

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  6. Ridack93

    open

    errors during compilation. In file included from ../../common/tables.h:4, from constants.h:4, from BattleArena.cpp:2: ../../common/length.h: In member function 'bool SItemPos::IsDragonSoulEquipPosition() const': ../../common/length.h:870: error: expected primary-expression before '?' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `:' before '}' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `;' before '}' token In file included from ../../common/tables.h:4, from constants.h:4, from OXEvent.cpp:2: ../../common/length.h: In member function 'bool SItemPos::IsDragonSoulEquipPosition() const': ../../common/length.h:870: error: expected primary-expression before '?' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `:' before '}' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `;' before '}' token gmake: *** [Makefile:73: OBJDIR_GAME/BattleArena.o] Error 1 gmake: *** Waiting for unfinished jobs.... In file included from ../../common/tables.h:4, from constants.h:4, from horse_rider.h:4, from char.h:9, from ani.cpp:11: ../../common/length.h: In member function 'bool SItemPos::IsDragonSoulEquipPosition() const': ../../common/length.h:870: error: expected primary-expression before '?' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `:' before '}' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `;' before '}' token In file included from ../../common/tables.h:4, from constants.h:4, from arena.cpp:2: ../../common/length.h: In member function 'bool SItemPos::IsDragonSoulEquipPosition() const': ../../common/length.h:870: error: expected primary-expression before '?' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `:' before '}' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `;' before '}' token gmake: *** [Makefile:73: OBJDIR_GAME/OXEvent.o] Error 1 In file included from ../../common/tables.h:4, from constants.h:4, from banword.cpp:2: ../../common/length.h: In member function 'bool SItemPos::IsDragonSoulEquipPosition() const': ../../common/length.h:870: error: expected primary-expression before '?' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `:' before '}' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `;' before '}' token In file included from ../../common/tables.h:4, from constants.h:4, from desc.h:4, from battle.cpp:4: ../../common/length.h: In member function 'bool SItemPos::IsDragonSoulEquipPosition() const': ../../common/length.h:870: error: expected primary-expression before '?' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `:' before '}' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `;' before '}' token gmake: *** [Makefile:73: OBJDIR_GAME/ani.o] Error 1 In file included from ../../common/tables.h:4, from constants.h:4, from blend_item.cpp:11: ../../common/length.h: In member function 'bool SItemPos::IsDragonSoulEquipPosition() const': ../../common/length.h:870: error: expected primary-expression before '?' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `:' before '}' token ../../common/length.h:871: error: expected primary-expression before '}' token ../../common/length.h:871: error: expected `;' before '}' token gmake: *** [Makefile:73: OBJDIR_GAME/blend_item.o] Error 1 gmake: *** [Makefile:73: OBJDIR_GAME/banword.o] Error 1 gmake: *** [Makefile:73: OBJDIR_GAME/arena.o] Error 1 gmake: *** [Makefile:73: OBJDIR_GAME/battle.o] Error 1
  7. Ridack93

    open

    compilation in progress:
  8. Ridack93

    open

    Do you say that there is no remedy for this?
  9. Ridack93

    open

    If you talk about the game's inventory you're wrong, I have 4!
  10. Ridack93

    open

    Hi guys, I need your help once again, lately I put alchemy everything went as it should ... but testing I found a problem with the last 12 slots of cut rubies, in practice I can neither move nor improve them if there are rubies cut in the last 12 slots, can anyone tell me how to solve? Thanks in advance and sorry for my bad English.
  11. Ridack93

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    up
  12. Ridack93

    open

    UP
  13. Ridack93

    open

    Hi guys, once again I absolutely need you .. because only you of metin2dev can solve this very big problem, I'll explain it to you: in practice if you dismantle the mobs and attack them they don't move away if I spread them both from the ground and from the mount, they remain still underneath until they die, how can I solve this? Thanks in advance and sorry for my bad English.
  14. Ridack93

    solved

    Now it works great, thank you so much _Sielu! N° 1
  15. Ridack93

    solved

    Hi developer, I have a problem that maybe only some of you can help me, practically I have a problem with the mobs, if I dismantle them to make me attack and move after having them dismantled in a precise point the mobs should follow me normally, but instead they go first to the place I dismantled they stop a few seconds and then they follow me, you would know me say how can i solve this?
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