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MrLibya

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Everything posted by MrLibya

  1. You've added them wrong , note that [...] means some part of the function is deleted , DON'T DELETE IT , just copy and past after the deleted part in the files
  2. i've upload them at the attachement , anyway here's another link [Hidden Content]
  3. M2 Download Center Download Here ( Advance Refine Systems ) Download Here ( Cheque System ) Download Here ( Soul Bind System ) Hello everyone ! I've been away from metin2 for about 6 months and i've get back from less then a month and made thoes systems , i've start selling them but i didn't sell it to anyone and i got bored from metin2 again so i'm going to release it and go off from metin2 for ever . about the Advance Refine System here some info: so download and have fun [Hidden Content]
  4. No not the icon i only need the file ( ymir work/ui/public.dds ) the new one from update 16
  5. I've slow connection i can't download the whole client
  6. Hello I've download from here the patch 16.0 for the cheque system ( metin2_patch_etc) and it seems to be that the file ( public.dds ) is missing , can someone upload me the full patch or upload me this file ?
  7. Hello It's a minor bug but it's important , when u kill the devil tower boss and get ur reward and try to upgrade ur weapon or anything if u press yes and u haee money less then the cost u will lost the reward . so here even if u have no money u will not lost the reward to fix it : open input_main.cpp add : #include "refine.h" // find this if (!item) { ch->ClearRefineMode(); return; } // a new code block const TRefineTable * prt = CRefineManager::instance().GetRefineRecipe(item->GetRefineSet()); if (!prt) { ch->ClearRefineMode(); return; } now search for : if (ch->GetQuestFlag("deviltower_zone.can_refine")) replace the whole condition with this : if (ch->GetQuestFlag("deviltower_zone.can_refine")) { if (ch->GetGold() >= prt->cost) { ch->DoRefine(item, true); ch->SetQuestFlag("deviltower_zone.can_refine", 0); } else ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("±¹°ي؟، µ·ہج ؛خء·اد°إ³ھ µ·ہ» °،ء®؟أ¼ِ ¾ّ´آ »َب²ہش´د´ظ")); } sry 4 my english
  8. check this : if (!pSkillData->CanUseWeaponType(pkInstMain->GetWeaponType()))
  9. ok I take a look for the function else if (GetType() == ITEM_NEW) return WEAR_NEW I still can't see how that make connect between the slot and that's wear type
  10. hallo all so If I want add new slot for new item type in inventory window it will be like that: type : ITEM_NEW , WEAR_NEW const DWORD c_Equipment_New = c_New_Equipment_Start + 3; {"index":item.EQUIPMENT_NEW, "x":39, "y":106, "width":32, "height":32}, the question is how this slot will define this type ? I check other slots like belt ..etc and there is no other define for it
  11. hallo can someone give me the costume weapon patch?
  12. wtf ahah , just stop it u killing the python
  13. yes I know it's going to work , but if u do that u will use the deactive function for all slot's !
  14. try to make one , it's not hard open your eyes and slotNumber in self.listUnusableSlot: player.IsOpenPrivateShop() and item.IsAntiFlag(item.ANTIFLAG_MYSHOP
  15. I only make it for exchange like official but if u want it for safebox I think it's easy to make ! use same python uiinventory code and just change few things
  16. Explain more ok edit this self.listUnusableSlot.remove(I) self.listUnusableSlot.append(I) to self.listUnusableSlot.remove(i) self.listUnusableSlot.append(i)
  17. ok thx for the notice thix fix will make the system work on all pages change: for : and : for :
  18. M2 Download Center Download Here ( Internal ) Hallo all c++ : open EterPythonLib/PythonSlotWindow.cpp now open EterPythonLib/PythonSlotWindow.h now open : /EterPythonLib/PythonWindowManagerModule.cpp now open: /UserInterface/PythonNetworkStreamPhaseGame.cpp now python part open : root/uiinventory.py ok that's it , have a nice day
  19. I don't have one the system is when u open exchange windows the item that can't trade have a effect !
  20. from update 15.4 the effect of items can't trade ( when open exchange windows ) , in which patch ?
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