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denyxp31

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  1. Solved. I found the fix in another thread, thanks everyone.
  2. Hi everyone. I have yang limit implemented on my server, whenever I read a book, instead of taking my experience, it levels me up, for example from 90 to 95. Any clue? I'm having a hard time with this.. Should I try to remove experience completely from reading books? Thanks everyone.
  3. Hi. I have a problem. I have in my client + server 3 inventory implemented, I can move items etc, but I can't refine any item that's located on the 3rd one. Any advice?
  4. Hello. I have the following quest: However, sometime when players teleport to ex. OX or DT they receive the item(50126) over and over. Any solutions?
  5. int item_remove(lua_State* L) { CQuestManager& q = CQuestManager::instance(); LPITEM item = q.GetCurrentItem(); if (item != NULL) { if (q.GetCurrentCharacterPtr() == item->GetOwner()) { // ITEM_MANAGER::instance().RemoveItem(item); CQuestManager::instance().GetCurrentCharacterPtr()->RemoveSpecifyItem(item->GetVnum(), 1); } else { sys_err("Tried to remove invalid item %p", get_pointer(item)); } q.ClearCurrentItem(); } return 0; } by the way, this doesn`t work too. other solutions?
  6. I tried this two years ago, does not work tried now, it does not work
  7. Hello, i only have 2 problems left in the mainline branch I need to change the item bonus change time and the drop time of items. Can somebody help me?
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