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nCod

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  1. seems SetRestrictedCount did the trick thanks :D
  2. yo guys is there any way to increase the characters in one line in npc dialogs? by default they gotta be around 52-57 and there is too much padding on the right, idk about u but i think its ugly as shit so if u got some sort of tip on how to find that 52 and change it i wud very much appreciate it. thanks for ur time, stay awesome :D
  3. hello, new member here i just started a new project and i saw your post. happens to be using same files as u so when i saw it i had to check it out. turns out i got that guild problem as well. idk if this will help but i saw this a lil while ago and i tried this part: [this](auto&& arg) -> decltype(LoadGuildData(std::forward<decltype(arg)>(arg))) { return LoadGuildData(std::forward<decltype(arg)>(arg)); } what i got was a compiling error and since im no expert im sharing here, if u figure it out may wanna give the solution. compiler says: Compile release/guild.o Assertion failed: (CurLSI && "While computing 'this' capture-type for a generic " "lambda, we must have a corresponding LambdaScopeInfo"), function adjustCVQualifiersForCXXThisWithinLambda, file /usr/ports/devel/llvm-devel/work/llvm-a73d657b58931f82df97d1772f2c10d94ac7dc8b/tools/clang/lib/Sema/SemaExprCXX.cpp, line 1018. Stack dump: 0. Program arguments: /usr/local/llvm-devel/bin/clang-8 -cc1 -triple i386-portbld-freebsd12.0 -emit-obj -disable-free -main-file-name guild.cpp -mrelocation-model static -mthread-model posix -mdisable-fp-elim -menable-no-infs -menable-no-nans -menable-unsafe-fp-math -fno-signed-zeros -mreassociate -freciprocal-math -fno-trapping-math -ffp-contract=fast -ffast-math -ffinite-math-only -masm-verbose -mconstructor-aliases -fuse-init-array -target-cpu i486 -target-feature +sse2 -target-feature +ssse3 -dwarf-column-info -debugger-tuning=gdb -coverage-notes-file /root/src/vanilla_source/vanilla/game/src/release/guild.gcno -resource-dir /usr/local/llvm-devel/lib/clang/8.0.0 -D _THREAD_SAFE -D __MARIADB__ -D CRYPTOPP_DISABLE_ASM -D __MARIADB__ -D NDEBUG -I /usr/local/include/mariadb -I /usr/include -I ../../../Internal/liblua/include -I ../../../Internal -I /usr/local/include -D __SVN_VERSION__="71480" -internal-isystem /usr/include/c++/v1 -Ofast -Wall -std=c++17 -fdeprecated-macro -fdebug-compilation-dir /root/src/vanilla_source/vanilla/game/src -ferror-limit 19 -fmessage-length 80 -fobjc-runtime=gnustep -fcxx-exceptions -fexceptions -fdiagnostics-show-option -fcolor-diagnostics -vectorize-loops -vectorize-slp -o release/guild.o -x c++ guild.cpp -faddrsig 1. <eof> parser at end of file 2. ./db.h:140:42: instantiating function definition 'DBManager::FuncQuery<(lambda at guild.cpp:632:34)>' 3. ./any_function.inc:37:15: instantiating function definition '_boost_func_of_SQLMsg::any::operator=<(lambda at guild.cpp:632:34)>' 4. ./any_function.inc:13:9: instantiating function definition '_boost_func_of_SQLMsg::any::any<(lambda at guild.cpp:632:34)>' 5. ./any_function.inc:84:13: instantiating function definition '_boost_func_of_SQLMsg::any::holder<(lambda at guild.cpp:632:34)>::holder' 6. ./any_function.inc:96:19: instantiating function definition '_boost_func_of_SQLMsg::any::holder<(lambda at guild.cpp:632:34)>::operator()' libunwind: EHHeaderParser::decodeTableEntry: bad fde: CIE ID is not zero clang-8: error: unable to execute command: Abort trap (core dumped) clang-8: error: clang frontend command failed due to signal (use -v to see invocation) clang version 8.0.0 Target: i386-portbld-freebsd12.0 Thread model: posix InstalledDir: /usr/local/llvm-devel/bin clang-8: note: diagnostic msg: PLEASE submit a bug report to [Hidden Content] and include the crash backtrace, preprocessed source, and associated run script. clang-8: note: diagnostic msg: ******************** PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT: Preprocessed source(s) and associated run script(s) are located at: clang-8: note: diagnostic msg: /tmp/guild-171392.cpp clang-8: note: diagnostic msg: /tmp/guild-171392.sh clang-8: note: diagnostic msg: ******************** gmake: *** [Makefile:83: release/guild.o] Error 254 thanks for your time, feels great to be here!
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