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Hello

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Core X

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  1. Working, but maybe you make a mistake when you install this.
  2. root/uiinventory.py Search x2 if not item.GetItemType() in (item.ITEM_TYPE_WEAPON, item.ITEM_TYPE_ARMOR): Replace if not item.GetItemType() in (item.ITEM_TYPE_WEAPON, item.ITEM_TYPE_ARMOR, item.ITEM_TYPE_BELT): item_attribute.cpp in function int CItem::GetAttributeSetIndex() Search if (GetType() == ITEM_ARMOR) After whole function add else if (GetType() == ITEM_BELT) return ATTRIBUTE_SET_BELT; UPDATE: If you want table for item_attr mysql below: 1. Open length.h and search: ATTRIBUTE_SET_MAX_NUM and add before: ATTRIBUTE_SET_BELT, Like that: [Hidden Content] 2. Open ClientManagerBoot.cpp and search: bool CClientManager::InitializeItemAttrTable() put here this: ", belt" Like that: [Hidden Content] Search ([!]Careful this line must be in bool CClientManager::InitializeItemAttrTable() ) str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_EAR], data[col++]); and add after: str_to_number(t.bMaxLevelBySet[ATTRIBUTE_SET_BELT], data[col++]); Like that: [Hidden Content] If you want this for item_attr_rare table make the 2nd step but in function: bool CClientManager::InitializeItemRareTable() And make this new table (belt) on item_attr & item_attr_rare (if you did for item_attr_rare in ClientManagerBoot.cpp )
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