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h4c0k1

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  1. Hi i edited struct FuncAggregateMonster in char_battle.cpp I changed distance from 5000 to 7000 and nothing else. I don't see the diffrence between 5000 and 700. Both distances are the same when I comapred them in game. Anyone have a solution to increase the distance?
  2. I use ChangeArmor / ChangeWeapon .. Not SetArmor @avertuss i add this horizontal scroll for set the camera: And in code add functions: And view function: Like in PY: renderTarget.View("costume", dwVnum) That's it.
  3. New bug with opacity / speculary / alpcha ?
  4. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Next bug. Look for the shaman skills. When u far stay its this bug. Some Solution?
  5. Hi i have problem with sethair / setweapon / setsash hair: 0428 02:57:16230 :: CGraphicThingInstance::RegisterModelThing(iModelThing=4, pModelThing=d:\ymir work\pc\assassin\hair\hair_1_1.gr2) 0428 02:57:16230 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=4, pModelThing=4, iSrcModel=0) 0428 02:57:16232 :: CGraphicThingInstance::SetMaterialImagePointer(ePart(4)<uPartCount(1), c_szImageName=d:\ymir Work\pc\assassin\assassin_hair_01.dds, pImage=d:\ymir work\pc\assassin\assassin_hair_01_brown.dds) - ePart OUT OF RANGE weapon: 0428 02:59:47212 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=1, pModelThing=1, iSrcModel=0) 0428 02:59:47213 :: CGraphicThingInstance::AttachModelInstance(iDstModelInstance=0, c_szBoneName=equip_right, iSrcModelInstance=1) 0428 02:59:47214 :: CGraphicThingInstance::SetMaterialData(ePart(1)<uPartCount(1)) - ePart OUT OF RANGE 0428 02:59:48152 :: CGraphicThingInstance::RegisterModelThing(iModelThing=1, pModelThing=d:\ymir work\item\weapon\00010.gr2) acce: 0428 02:59:43334 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=5, pModelThing=5, iSrcModel=0) 0428 02:59:43335 :: CGraphicThingInstance::AttachModelInstance(iDstModelInstance=0, c_szBoneName=Bip01 Spine2, iSrcModelInstance=5) 0428 02:59:43336 :: CGraphicThingInstance::SetMaterialData(ePart(5)<uPartCount(1)) - ePart OUT OF RANGE 0428 02:59:43763 :: CGraphicThingInstance::RegisterModelThing(iModelThing=5, pModelThing=d:\ymir work\item\wing\acce_easter_2k19_03.gr2) I add function like @CxL'Mufuku & @ѕeмa™ write. But work only setarmor. Some suggestions? Solution: in SelectModel: change this: kCreateData.m_bType = CActorInstance::TYPE_NPC; to this: kCreateData.m_bType = index > 8 ? CActorInstance::TYPE_NPC : CActorInstance::TYPE_PC;
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