metin2united

D4NTE

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About D4NTE

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  • Birthday 04/14/1992

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    D4NTE#4650

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  1. D4NTE

    Render Target by CxL, edited by Volvox

    To make such a thing the best solution is to set your main board on self.Hide() After In class ToolTip after : parentWindow = self.GetParentProxy() if parentWindow: (gx, gy) = parentWindow.GetGlobalPosition() x -= gx y -= gy self.SetPosition(x, y) Add: try: if app.IsPressed(app.DIK_LCONTROL): if not self.vRenderTargetMain.IsShow(): self.vRenderTargetMain.Show() else: if self.vRenderTargetMain.IsShow(): self.vRenderTargetMain.Hide() except:pass Good idea about public
  2. D4NTE

    Gameforge sucks

    Is the beginning to be the end hmm..
  3. Hello, after enum EParts { .. }; Add this, enum ERace { RACE_WARRIOR_M, RACE_ASSASSIN_W, RACE_SURA_M, RACE_SHAMAN_W, RACE_WARRIOR_W, RACE_ASSASSIN_M, RACE_SURA_W, RACE_SHAMAN_M, RACE_MAX_NUM, };
  4. D4NTE

    C**

    Pw