-
Posts
74 -
Joined
-
Last visited
-
Days Won
2 -
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by sxvoyz
-
-
Add preprocessor define _USE_32BIT_TIME_T to your project's.
- 1
-
In CPythonNetworkStream::RecvItemUpdatePacket() we got 2x `RefreshInventory` function' callback.
First inrkPlayer.SetItemCount(packet_item_update.Cell, packet_item_update.count);
Second is in before `return true;`
You can comment `RefreshInventory` callback in SetItemCount but you have to remember about dss refine window. After remove that line, stones will not update themselves. -
Send gm level via EncodeInsertPacket or UpdatePacket.
-
void CHARACTER::Initialize() { memset(&m_pointsInstant, 0, sizeof(m_pointsInstant)); }
That's why somebody got crash. Try define map/unordered_map outside this structure then everything will be alright.
-
yes, it's possible but depends on your skills with creating/editing 3d objects and animations
-
https://anonfiles.com/H5x3ud53ua/ymir_old_maps_zip
https://www.virustotal.com/gui/file-analysis/MzVhMjVhODljNjJlZmVhMWU0Yjk5ZTAwMTY0ZWVjMjE6MTYyNTgyNTU2Ng==/detection
- 2
-
reupload:
https://mega.nz/file/ilsRAbzK#edRb0xq0M2kyz1_Nbn0S27vCBM7q21x82fXMfxxMbOo
https://www.virustotal.com/gui/file/c87eda937720c6a108500c1748c360ab8ee90083dee6c71de0b57bc8b1b0d33b/detection
- 1
- 1
-
1 minute ago, TMP4 said:
"Or set 100% chance to use skill by this monster"
Ah i see, there's no normal attack, it should use skills every time.
Do you know how to set the 100% skill use chance?
add condition here like "if (GetRaceNum() == 101) return true;" before number expr
-
Change in defensewave_pawn/motlist.txt
From
GENERAL SPECIAL normal_attack1.msa 100
To
GENERAL NORMAL_ATTACK normal_attack1.msa 100
///
Or set 100% chance to use skill by this monster
-
ahhh
- 5
-
-
you have to add affect flag here and add effect to client
AddAffect(AFFECT_DRAGON_SOUL_DECK_0 + deck_idx, APPLY_NONE, 0, AFF_NONE, INFINITE_AFFECT_DURATION, 0, false);
- 1
-
webzen should make private servers legal and get profit from that. i think its more profitable than gf servers. true fact and wet dream. anyway private servers are illegal and webzen/gf can close it cuz copyrights
-
8 minut temu, IceShiva napisał:
Yes because they don't have enough amount of players ( i don't know why ).
As never before. Polish servers are affected to.i think gayforge can close only german p-servers
-
https://board.de.metin2.gameforge.com/index.php/Thread/109951-Neue-Server-neuer-Name-Rubinum/
Dnia 6.07.2019 o 00:00, VegaS™ napisał:"Rubinum pirate server was destroyed.
Private servers are announced to those who do not shut down.
The turn will be destroyed.
Those responsible will get heavy penalties.
In addition, personal and corporate lawsuits are coming soon.
All of these videos will be downloaded and forwarded to legal authorities.
Not warned.
Look, I'm not obligatory, but I warn you not to get hurt, but some of them do not listen unfortunately.
Some of them do not take advice and throw in their minds will fight.
There's no war. I hope that those who break the law will show the virtue to bear the consequences."
Google translateLet's change the hosts to China.
____________________________________________________________________________________________________________________________________________
Prediction from: 29 June 2019, 12:23 am
Hello, after almost 6 passive years I would like to inform you today.
At that time (at the time of the Source Leaks) and today we were in close contact with a certain employee, who belongs to the Metin2 department in Karlsruhe.
Over the past few months, the measures against P Server (Investigations & Promotion) have been pretty quiet, but this will change in the near future, with (presumably) some busts following. Gameforge has achieved that the State Criminal Police Office of Baden-Württemberg has established a (according to our information) 3-member investigation team against the operation of Metin2 private servers.
So take care of your ass - make certain arrangements and stay under the radar !!!
Greetings from an old hand!____________________________________________________________________________________________________________________________________________
Update: Another message from the same CoMa of GameForge (TR). - Link
First of all, the royalties are not related to the person or the TR team. We have no authority in this matter. This is a legal matter. Publications are now tracked with special algorithms. The relevant units worked on this issue and we all saw the results. Gameforge started to send warnings to pirated channels on 27.06.2019 as Global and this will continue.
It was an action we've been waiting for recently. From now on, those who do not take this seriously and make fun of Gameforge and those who continue to pirate broadcast are a topic to consider. I already find it meaningless for those who keep repeating every day knowing that something is a crime and those who think that they can't do anything, waiting for a special warning before. Those who get angry with 2-3 caution should not forget that they have violated Gameforge's rights 500-1000 times with 5000-1000 videos.
Don't misunderstand my Instagram sharing. We will not recruit publishers who insult us, denigrate, denigrate, target, humiliate, support pirate servers and illegal methods. Our decision on this issue has not changed. Hard is!
Pirate; is theft and disrespect to the pirate ad emege. It is not possible to comprehend the pirate servers who disrespect Eme and make the premium talk about labor. This is a moral issue. Selling a product that does not belong to you, marketing, earning over this product, then selling "I spent a lot of labor, my labor has been lost" is no sense for us. The goods are already stolen. Bread literature is not made over stolen goods. Those who market stolen goods are considered to have taken all possible consequences. What can be expected when illegal content is shared ?.
We will be with the publishers who continue to be with us. We'il be even closer with them. The warnings will continue and spread to all platforms. (Twitch, d-live, etc.) We do not understand the understanding of different thinkers.
In the night people yedigün P servers copyright, copyright and they eat does not bring us money .. We did not do to revive the Turkey servers that. Gameforge's taxes, webzen shares, employees, and never made the server to spend on the server P servers, we do not throw royalties because people give money. It is not an attack on the publisher's income.
Maybe you don't see it, but the biggest channels in TR were smaller than the other p-server channels that ate ban in many parts of the world. 25000 videos were released on youtube in different languages. This process is not specific to the TR:) region, and will never stop. The new team will never stop.
Discarded royalties were thrown to people who were part of the illegal business system. When you introduce P server and play here, you work with people who don't pay taxes, don't give shares to manufacturer or publisher.
How to work for people who do not pay taxes in the law (fake documents or deliberate use of tax offenses in the form of punishment of 2 years to 5 years imprisonment (VUK md.359 / c) If it corresponds to imprisonment, youtube on these accounts is a right action to remove. 3-year 5-year labor on the servers that make kacakcilik and offense people, such as the children in the field of the size of the channels they grow up knowing that they have grown. Gameforge, which grants taxes and shares for the broadcasting rights of other games such as Metin2, is also entitled to copyright for all non-P or P content. As a publisher, both the music company and the book company; has the right to manage how the content it publishes is spoken.
Note: I don't have a page on my Facebook platform. Do not be deceived by impersonation.
- 1
-
-
-
22 minuty temu, Caramelito napisał:
great, thanks! do you have icon skill too?
-
5 godzin temu, Caramelito napisał:
i’ll give you the psd files for the inventory window if that’s what you want it’s absolutely trivial. About the skill page, you will need some py/c++ to get it work. The way it was back then is that you had to mastery a skill first for the next one to be unlocked. For example, you had to add 17-20 points on the first skill to get it to mastery and the next one to be unlocked.
Cara
i mean psd file ofc. i dont need code, just psd
-
2 godziny temu, Caramelito napisał:
Nobody has able to keep such an old client. I do have some very very old stuff including that inventory and the skill window + icons.
could you upload that stuff?
-
static const std::list<UINT> affectContainer { CInstanceBase::AFFECT_INVISIBILITY , CInstanceBase::AFFECT_POISON, CInstanceBase::AFFECT_FIRE #ifdef ENABLE_WOLFMAN_CHARACTER , CInstanceBase::AFFECT_BLEEDING #endif }; PyObject * IsAffect(PyObject * poSelf, PyObject * poArgs) { int iVID; if (!(PyTuple_GetInteger(poArgs, 0, &iVID))) return Py_BuildException(); int uAffect; if (!(PyTuple_GetInteger(poArgs, 1, &uAffect))) return Py_BuildException(); if (std::find(affectContainer.begin(), affectContainer.end(), (UINT)uAffect) == affectContainer.end()) return Py_BuildValue("b", false); auto pInstance = CPythonCharacterManager::Instance().GetInstancePtr(iVID); return Py_BuildValue("b", pInstance ? pInstance->IsAffect((UINT)uAffect) : false); }
- 2
-
1 godzinę temu, xP3NG3Rx napisał:
- 2
- 1
-
21 minut temu, attila1995 napisał:
Are you kidding me?
You did say nothing about it...
You have to send inviter name to invited player's client... use your brain...
(You can modify the original packet to send inviter's name.)
he got autism, leave him alone
- 2
-
very usefull
Chat packet to inform player about deny
in Community Support - Questions & Answers
Posted
https://pastebin.com/5D62h41Q