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Everything posted by sxvoyz
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Chat packet to inform player about deny
sxvoyz replied to ReFresh's topic in Community Support - Questions & Answers
[Hidden Content]- 1 reply
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Add preprocessor define _USE_32BIT_TIME_T to your project's.
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In CPythonNetworkStream::RecvItemUpdatePacket() we got 2x `RefreshInventory` function' callback. First in rkPlayer.SetItemCount(packet_item_update.Cell, packet_item_update.count); Second is in before `return true;` You can comment `RefreshInventory` callback in SetItemCount but you have to remember about dss refine window. After remove that line, stones will not update themselves.
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GetGMLevel() client side
sxvoyz replied to ReFresh's topic in Community Support - Questions & Answers
Send gm level via EncodeInsertPacket or UpdatePacket. -
void CHARACTER::Initialize() { memset(&m_pointsInstant, 0, sizeof(m_pointsInstant)); } That's why somebody got crash. Try define map/unordered_map outside this structure then everything will be alright.
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[Hidden Content] [Hidden Content]
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reupload: [Hidden Content] [Hidden Content]
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Unbugging defensewave_pawn?
sxvoyz replied to TMP4's topic in Community Support - Questions & Answers
add condition here like "if (GetRaceNum() == 101) return true;" before number expr -
Unbugging defensewave_pawn?
sxvoyz replied to TMP4's topic in Community Support - Questions & Answers
Change in defensewave_pawn/motlist.txt From GENERAL SPECIAL normal_attack1.msa 100 To GENERAL NORMAL_ATTACK normal_attack1.msa 100 /// Or set 100% chance to use skill by this monster -
https://board.de.metin2.gameforge.com/index.php/Thread/109951-Neue-Server-neuer-Name-Rubinum/
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you have to add affect flag here and add effect to client AddAffect(AFFECT_DRAGON_SOUL_DECK_0 + deck_idx, APPLY_NONE, 0, AFF_NONE, INFINITE_AFFECT_DURATION, 0, false);
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webzen should make private servers legal and get profit from that. i think its more profitable than gf servers. true fact and wet dream. anyway private servers are illegal and webzen/gf can close it cuz copyrights
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i think gayforge can close only german p-servers
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https://board.tr.metin2.gameforge.com/index.php/Thread/586927-Yayıncılara-inen-derindarbe/?postID=6908952#post6908952 https://board.de.metin2.gameforge.com/index.php/Thread/109951-Neue-Server-neuer-Name-Rubinum/
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TextBox Cursor Color
sxvoyz replied to displayjokes's topic in Community Support - Questions & Answers
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Metin2 2003-2004 BETA Client
sxvoyz replied to dogukanm0's topic in Community Support - Questions & Answers
great, thanks! do you have icon skill too? -
Metin2 2003-2004 BETA Client
sxvoyz replied to dogukanm0's topic in Community Support - Questions & Answers
i mean psd file ofc. i dont need code, just psd -
Metin2 2003-2004 BETA Client
sxvoyz replied to dogukanm0's topic in Community Support - Questions & Answers
could you upload that stuff? -
How can i check if Enemy is poisoned in Python?
sxvoyz replied to Syriza's topic in Community Support - Questions & Answers
static const std::list<UINT> affectContainer { CInstanceBase::AFFECT_INVISIBILITY , CInstanceBase::AFFECT_POISON, CInstanceBase::AFFECT_FIRE #ifdef ENABLE_WOLFMAN_CHARACTER , CInstanceBase::AFFECT_BLEEDING #endif }; PyObject * IsAffect(PyObject * poSelf, PyObject * poArgs) { int iVID; if (!(PyTuple_GetInteger(poArgs, 0, &iVID))) return Py_BuildException(); int uAffect; if (!(PyTuple_GetInteger(poArgs, 1, &uAffect))) return Py_BuildException(); if (std::find(affectContainer.begin(), affectContainer.end(), (UINT)uAffect) == affectContainer.end()) return Py_BuildValue("b", false); auto pInstance = CPythonCharacterManager::Instance().GetInstancePtr(iVID); return Py_BuildValue("b", pInstance ? pInstance->IsAffect((UINT)uAffect) : false); } -
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he got autism, leave him alone
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very usefull