WLsj24

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WLsj24 last won the day on May 11

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About WLsj24

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  1. @Mafuyu, @Tallywa skilltable.txt (Language doesn't matter) 49 경공술 2 1 1 0 NONE -((lv*2+(3*dex+number(100,300))+str*2+iq*2)*k) 60+220*k 3+(90*k)/10 4+8*k SELFONLY 17 MOV_SPEED 60*k 17 0 0 NORMAL 1 1 0 0 skilldesc.txt en 49 ASSASSIN Feather Walk Wind Walk God's Speed Make your body lighter to increase movement speed. Buff Increases movement speed Explosion with area of effect Strengthened by DEX, STR, INT STANDING_SKILL|WEAPON_LIMITATION BOW|DAGGER|SWORD gyeonggong 19 4 60*SkillPoint Explosive power: %.0f-%.0f -((lv*2+(3*dex+number(100,3))+str*2+iq*2)*k) de 49 ASSASSIN Federschreiten Schnell wie der Wind Gottes Geschwindigkeit Mache deinen Körper leichter, um die Bewegungsgeschwindigkeit zu erhöhen. Positiver Effekt Erhöht die Bewegungsgeschwindigkeit Explosion mit Flächenwirkung Schaden wird verstärkt durch DEX, STR, INT STANDING_SKILL|WEAPON_LIMITATION BOW|DAGGER|SWORD gyeonggong 19 4 60*SkillPoint Explosionskraft %.0f-%.0f -((lv*2+(3*dex+number(100,3))+str*2+iq*2)*k) es 49 ASSASSIN Camino pluma Andar del viento Velocidad de dios Aligera tu cuerpo para aumentar la velocidad de movimiento. Efecto positivo Incrementa velocidad de movimiento Explosión con efecto en área El daño se ve reforzado por DEX, STR, INT STANDING_SKILL|WEAPON_LIMITATION BOW|DAGGER|SWORD gyeonggong 19 4 60*SkillPoint Poder de explosión %.0f-%.0f -((lv*2+(3*dex+number(100,300))+str*2+iq*2)*k) fr 49 ASSASSIN Foulée de plume Marche céleste Course divine Vous allégez votre corps pour augmenter votre vitesse de déplacement. Effet positif La vitesse de déplacement augmente Explosion avec effet de zone Ceci est renforcé par : DEX, STR, INT STANDING_SKILL|WEAPON_LIMITATION BOW|DAGGER|SWORD gyeonggong 19 4 60*SkillPoint Puissance d'explosion : de %.0f à %.0f -((lv*2+(3*dex+number(100,3))+str*2+iq*2)*k) it 49 ASSASSIN Passo piumato Veloce come il vento Velocità degli dei Rendi il tuo corpo più leggero per aumentare la velocità di movimento. Effetto positivo Aumenta la velocità di movimento Esplosione con effetto sul raggio di azione Il danno si rafforza tramite DEX, STR, INT STANDING_SKILL|WEAPON_LIMITATION BOW|DAGGER|SWORD gyeonggong 19 4 60*SkillPoint Forza esplosiva %.0f-%.0f -((lv*2+(3*dex+number(100,3))+str*2+iq*2)*k) pt 49 ASSASSIN Flutuar Andar Furacão Velocidade Suprema Torna o teu corpo mais leve para aumentar a Rapidez de Movimento. Reforço Aumenta Rapidez de Movimento Explosão com Área de Efeito Fortalecida por DES, FRÇ, INT STANDING_SKILL|WEAPON_LIMITATION BOW|DAGGER|SWORD gyeonggong 19 4 60*SkillPoint Poder Explosivo: %.0f-%.0f -((lv*2+(3*dex+number(100,3))+str*2+iq*2)*k) ro 49 ASSASSIN Mers de Fulg Mersul Vântului Viteza Luminii Corpul tãu devine mai uºor pentru a te miºca mai repede. Suport Creºte viteza de miºcare Explozie cu efect de zonã extinsã Întãrit de DEX, STR, INT STANDING_SKILL|WEAPON_LIMITATION BOW|DAGGER|SWORD gyeonggong 19 4 60*SkillPoint Putere explozie: %.0f-%.0f -((lv*2+(3*dex+number(100,3))+str*2+iq*2)*k)
  2. UPDATE `player`.`skill_proto` SET `bType` = 2, `bLevelStep` = 1, `bMaxLevel` = 1, `bLevelLimit` = 0, `szPointOn` = 'NONE', `szPointPoly` = '-((lv*2+(3*dex+100)+str*2+iq*2)*k)', `szSPCostPoly` = '60+220*k', `szDurationPoly` = '3+(90*k)/10', `szCooldownPoly` = '4+8*k', `szMasterBonusPoly` = '-((lv*2+(3*dex+300)+str*2+iq*2)*k)', `setFlag` = 'SELFONLY', `setAffectFlag` = 'GYEONGGONG', `szPointOn2` = 'MOV_SPEED', `szPointPoly2` = '60*k', `szDurationPoly2` = '3+(90*k)/10', `szGrandMasterAddSPCostPoly` = '60+220*k', `prerequisiteSkillVnum` = 0, `prerequisiteSkillLevel` = 0, `eSkillType` = 'NORMAL', `iMaxHit` = 1, `szSplashAroundDamageAdjustPoly` = '1', `dwTargetRange` = 0, `dwSplashRange` = 200 WHERE `dwVnum` = 49
  3. WLsj24

    python [HELP ME] Expanded money taskbar

    paste your uiinventory.py
  4. WLsj24

    open Problem with changelook

    metin2.dev/bin/change_look_zeimpekis9 try with this
  5. WLsj24

    c++ [C++]Buffs to all party members

    If you add this, you can give buffs to people who are not in your group: //Party buff system if (GetParty() && (dwVnum == 94 || dwVnum == 95 || dwVnum == 96 || dwVnum == 110 || dwVnum == 111)) { if (pkVictim && pkVictim->GetParty()){ if (pkVictim->GetParty() == GetParty()){ ComputeSkillParty(dwVnum, this); } } else if (pkVictim && !pkVictim->GetParty()) // buff players who are not in your group ComputeSkill(dwVnum, pkVictim); }
  6. WLsj24

    c++ [Release] Cheque system

    This is the solution to your problem, @OnlyRipper Added in shop.cpp: + ENABLE_OFFLINE_SHOP_USE_CHEQUE + ENABLE_SHOP_USE_CHEQUE This allows buy and sell in normal_shop(pc-poly) and offline shop (by great) Check the github repository to see the changes.
  7. WLsj24

    solved Cheque System by WLsj24

    Maybe tomorrow i can help you by anydesk. Send me your contact by private message. See you!
  8. Idk if this is the right place to put this. But I hope helps someone. Download: I bothered to order the lines from least to greatest numerically. On each line there is a number, this number corresponds to the number of the official translation that you can find in the official locale. Official locale download: The only thing left for you to do is replace the number I put, with the number that corresponds to the official translation. Here is an example with the English language: Best regards.
  9. WLsj24

    M2 - Memo Trio Monster

    Nice work
  10. WLsj24

    c++ [Release] Cheque system

    https://github.com/WLsj24/Cheque-System - The tutorial was remade - Max won 999 (like official) - Added support for OfflineShop(great)
  11. Idk if the Zenu system and the Dungeon info are public. But the MailBox error is from the WorldArd system, and in this forum nobody will help you about a payment system.
  12. WLsj24

    c++ [Release] Cheque system

    Tomorrow I will review the guide, maybe I forgot something about normal shops, since I made the guide thinking about offline shops
  13. WLsj24

    c++ [Release] Cheque system

    for fix this: https://imgur.com/1FqK4lE dont remove cheque, just hide after this: self.wndChequeSlot = self.GetChild("Cheque_Slot") add this: self.wndMoneyIcon = self.GetChild("Money_Icon") self.wndChequeIcon = self.GetChild("Cheque_Icon") self.wndMoneyIcon.Hide() self.wndMoneySlot.Hide() self.wndChequeIcon.Hide() self.wndChequeSlot.Hide() ## 높이 조절 height = self.GetHeight() width = self.GetWidth() self.SetSize(width, height - 22) self.GetChild("board").SetSize(width, height - 22)
  14. WLsj24

    c++ [Release] Cheque system

    Sorry, the "Owner_Cheque_Icon" is only for "ENABLE_NEW_EXCHANGE_WINDOW", comment it in uiexchange.py if you dont have that system. "ITEM_CHEQUE" is not recognized in your source, check item_length.h, itemdata.h, protoreader.cpp, itemcsvreader.cpp. Maybe some of those files are not reading the macro define, therefore it is as if it were disabled. Remember to include the file where the macro define is defined --> "ENABLE_CHEQUE_SYSTEM", could be CommonDefines.h or service.h for server and Locale_Inc.h for client
  15. I mean if you have "long long gold", then there will be some crash in your core due to overflow_cheque. To avoid that you must eliminate the "long long gold". If you want to keep the "long long gold" you must make some changes to make both systems compatible at the same time.