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mafianekcek

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About mafianekcek

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  1. I highly recommend this guy, his code is perfect and so is his support.
  2. Try to add this window to interfacemodule.py as part of interface and use .SetTop() when showing.
  3. How you updated lib to 5.7 mysql? Can i get contact to you please? My skype is pet-sek or discord BOSS#3891
  4. Can you add me on skype: petr-sek (Peterio Ukulele is my name on skype) and can you check it on teamviewer? I can pay you for it, i dont like to share my code.
  5. Hello, i have problem with animated weapons, when i have equiped costume or hair or sash, weapon is reequiped every 3 seconds. Can somebody told me, what is this shit? Normal weapons are okey, so its just effect problem. Please help me. Thank you. Here is video of bug:
  6. LOL, i have fixed it, error was in char.cpp in function EncodeInsertPacket find: p.mode = ch->m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN; after this is if (IsPC() && GetMyShop()) you need to change this for if (GetMyShop())
  7. Hello, i have problem with shop, when i create shop or rename shop name is okey, but when i close game and start client again, shop name missing. Can somebody help me? here is video: here are python files: uiprivateshopbuilder.py : [Hidden Content] game.py: [Hidden Content] interfacemodule.py: [Hidden Content] add me on skype: petr-sek skype name: Peterio Ukulele for fix i will pay you 20€
  8. Hello dev, i have problem with code in python client, when i see some shop on map, then after teleport shop name keeps on screen like screen Sysser: 0314 20:40:08235 :: Traceback (most recent call last): 0314 20:40:08235 :: File "uiPrivateShopBuilder.py", line 163, in OnUpdate 0314 20:40:08235 :: TypeError 0314 20:40:08235 :: : 0314 20:40:08235 :: 'NoneType' object is not iterable 0314 20:40:08235 :: 0314 20:40:08252 :: Traceback (most recent call last): Python code: def OnUpdate(self): if not self.vid: return if systemSetting.IsShowSalesText(): if chr.GetInstanceType(self.vid) not in [chr.INSTANCE_TYPE_PLAYER,chr.INSTANCE_TYPE_NPC]: self.Hide() if GetShopNamesRange() == 1.000: self.Show() (x, y) = chr.GetProjectPosition(self.vid, 220) self.SetPosition(x - self.GetWidth() / 2, y - self.GetHeight() / 2) else: LIMIT_RANGE = abs(constInfo.SHOPNAMES_RANGE * GetShopNamesRange()) (to_x, to_y, to_z) = chr.GetPixelPosition(self.vid) (my_x, my_y, my_z) = player.GetMainCharacterPosition() if abs(my_x - to_x) <= LIMIT_RANGE and abs(my_y - to_y) <= LIMIT_RANGE: (x, y) = chr.GetProjectPosition(self.vid, 220) self.SetPosition(x - self.GetWidth() / 2, y - self.GetHeight() / 2) self.Show() else: self.Hide() self.SetPosition(-10000, 0) else: for key in g_privateShopAdvertisementBoardDict.keys(): if player.GetMainCharacterIndex() == key: g_privateShopAdvertisementBoardDict[key].Show() x, y = chr.GetProjectPosition(player.GetMainCharacterIndex(), 220) g_privateShopAdvertisementBoardDict[key].SetPosition(x - self.GetWidth()/2, y - self.GetHeight()/2) else: g_privateShopAdvertisementBoardDict[key].Hide() Line which should be bad is : (to_x, to_y, to_z) = chr.GetPixelPosition(self.vid) Please can somebody help me? Thank you.
  9. A im not reatarded mam, this isn't problem with items with limit time but all items.
  10. Hello guys, i have problem, when i buy some item from itemshop and put it to inventory all is ok, but when i teleport sometimes item disapper. I have this problem too in privateshops and sometimes too when i upgrade item so after upgrade disapper. Can somebody help me? I need to fix it. Thank you.
  11. it is only some argument whichfunction need, your version too dont work and sysser says like function: _set_server_timer: QUEST set_server_timer argument count wrong. Because name must be in ""
  12. Hello guys, i have problem with server_timer or server_loop_timer, It do not make no signal, it dont work and game going crash after 1 second. QUEST: quest server_timer begin state start begin when 9003.chat."srv_timer" begin server_timer("shit", 1, pc.get_map_index()) --server_timer("shit", 1) say("You have now server timer apply.") end when shit.server_timer begin chat("ok") end end end But after 1 second it dont do nothing, when i use only server_timer("shit", 1) too not work, but when i change server_timer to only timer, it works perfect, but i need use server_timer for dungeons. SOURCE CODE: int _set_server_timer(lua_State* L) { int n = lua_gettop(L); if ((n != 2 || !lua_isnumber(L, 2) || !lua_isstring(L, 1)) && (n != 3 || !lua_isstring(L, 1) || !lua_isnumber(L, 2) || !lua_isnumber(L, 3))) { sys_err("QUEST set_server_timer argument count wrong."); return 0; } const char * name = lua_tostring(L, 1); double t = lua_tonumber(L, 2); DWORD arg = 0; CQuestManager & q = CQuestManager::instance(); if (lua_isnumber(L, 3)) arg = (DWORD) lua_tonumber(L, 3); int timernpc = q.LoadTimerScript(name); LPEVENT event = quest_create_server_timer_event(name, t, timernpc, false, arg); q.AddServerTimer(name, arg, event); return 0; } Please, can somebody help me? Thank you.
  13. Hello, is here somebody who know very good source C++ and know all about skills (skill_proto) I need help with skills, when i use some skill after 10 second after use game kick me.
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