Sherer
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Everything posted by Sherer
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Can't create buttons inside intrologin.py
Sherer replied to blaize's topic in Community Support - Questions & Answers
Check the TABs (seems that you put incorrect number of tabulators). -
How can I seperate the sell price with dots?
Sherer replied to ToroRosso's topic in Community Support - Questions & Answers
Go to localeInfo.py, find NumberToMoney function and take the join formula. -
Why are you talking to yourself?
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[HELP] Connection refused
Sherer replied to 123fbalp123fb's topic in Community Support - Questions & Answers
Check if mysql is running. -
Don't know how to solve these syserr errors
Sherer replied to NaTaN08's topic in Community Support - Questions & Answers
Lookout for that query: SELECT account, companion FROM messenger_list" WHERE account='edward95' and remove " -
I want build in windows Server source
Sherer replied to Ulas's topic in Community Support - Questions & Answers
There are few things you need to change in order to run source on windows (mostly conflicts between windows function and some in-header declared) + you are missing include files (mysql connect in that case). -
I want build in windows Server source
Sherer replied to Ulas's topic in Community Support - Questions & Answers
Could you post this issue in english? -
I want build in windows Server source
Sherer replied to Ulas's topic in Community Support - Questions & Answers
Use visual studio instead of visual studio code (it would be easier to maintain a code without a need for extra setup). [Hidden Content] -
Hide/block mob in waller ( fix ? ) = i pay !!!
Sherer replied to DeYaN.'s topic in Community Support - Questions & Answers
You ain't gonna find a solution online. Best you can to do is to hire a developer to come up with a solution that would bring the boss back into moveable area, or simply warp it back to initial spawn position. -
The best explanation can be found in here: [Hidden Content]
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Return ALL numbers from random function
Sherer replied to EnKor's topic in Community Support - Questions & Answers
Generate 2 sets and shuffle one of them. local tabA = {} local tabB = {} for i = 1, 5 do table.insert(tabA, i) table.insert(tabB, i) end -- Shuffle second tab with Yates-Fisher for i = table.getn(tabB), 2, -1 do local j = math.random(i) tabB[j], tabB[i] = tabB[i], tabB[j] end print("Table A:") for k, v in pairs(tabA) do print(string.format("[%d] = %d", k, v)) end print("Table B:") for k, v in pairs(tabB) do print(string.format("[%d] = %d", k, v)) end -
Simply use vid to bind spawned npc to a player (mob.spawn returns monster's vid in case if one was spawned and zero if spawned was somehow unsuccessful). quest npcspawn begin state start begin when letter begin send_letter("NpcSpawn") end when button or info begin local x = (pc.get_local_x()) local y = (pc.get_local_y()) local iVID = mob.spawn(4001, x+2, y+2, 2, 2, 1) if iVID == 0 then say("Cannot spawn.") else pc.setqf("spawnedVID", iVID) end end when 4001.click begin if npc.get_vid() == pc.getqf("spawnedVID") then say("jonapot") wait() say("aviszontlátásra") wait() game.set_event_flag("player", 0) npc.purge() end end end end
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Python Window Prioritisation
Sherer replied to Juice's topic in Community Support - Questions & Answers
You are right my bad. What you can do from C++ level is to add additional flag like "TOP_SUPER" on indicate it during rendering process to no other window will be displayed above it (or the window with flag above will we rendered at the end of tick). -
Python Window Prioritisation
Sherer replied to Juice's topic in Community Support - Questions & Answers
Try to set no_pick flag on the window you wanna have behind inventory. -
It looks to be related to something else. Check on DB memory usage and RAM level right before the crash.
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Compiling and running source on FreeBSD 11.3 32 bit
Sherer replied to 3bd0's topic in Community Support - Questions & Answers
Actually how did you manage to use gcc48 on FreeBSD 11.3? It's totally outdated. Consider updating it. -
FreeBSD 12.1 source problem
Sherer replied to DrTurk's topic in Community Support - Questions & Answers
Try adding -fno-stack-protector to compilation flags. You may as well check for linked libs if any of them can be the reason of the stack protector to kick in. -
You can make SplitMultiLine as static to save a bit of memory (since this function will be called plenty of times).
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Hello i'm Searching for Python fix
Sherer replied to Cilindro's topic in Paid Support / Searching / Recruiting
locale_game.txt, PET_TEXTT_1. Fix arguments in there. -
fix Fix Reading d:/ymir work, FPS Drops, Slow Loading Time
Sherer replied to Speachless's topic in Bug Fixes
Yeah that's pretty normal. Anyway had one builds its client files should not be read from disk at all (security reason; with exception for whitelist).