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intern

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  1. If it's really true, I think is wrong way, because it's useless and easy to detect when something default what should working and after made changes of this tutorial it's not working. If really someone want purposely do something like this, he should try harder without create bugs in default code. Sorry xP3NG3Rx
  2. There is another bug with weapon sockets, it doesn't add up the affects given by the metin stones. Solution: You have to skip item.cpp from zip and make changes in only this line: #Find if (m_pProto->bType == ITEM_WEAPON || m_pProto->bType == ITEM_ARMOR) #Replace if ((m_pProto->bType == ITEM_WEAPON || m_pProto->bType == ITEM_ARMOR) && m_pProto->bSubType != WEAPON_QUIVER) It's look better and working
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