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Galet

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Everything posted by Galet

  1. Hello, It's juste enabling piercing hit effect, base yourself upon purple and green potions!
  2. Thank you! Here is the same version of the game, in Turkish this time : [Hidden Content]
  3. Hey, Something interesting there:
  4. Actually you don't, It's like, a line or two and you remove such thing, it wasn't like that few years ago and I got rid of it a long time ago as well a some other people did, it's in char_battle and about the syncing of the character
  5. Hey, Actually you just have to add "import grp" as it is already included by default (and already used elsewhere, i.e uichat.py) Thanks anyway
  6. Maybe the sword, however I am really interested in an old client, oldest I found was 2004 I think, was never able to find an oldest client (alpha / beta related)
  7. Where did you get the value (if you get?) of the skills? But it's maybe just a visual demo, which would still be cool imo By the way I completely agree with you, some things in beta was definitely good enough to be kept, for example old armors that never made it after beta; highly disappointing
  8. Hey, pretty cool! But I don't think it is official, that's why I am wondering why did you put such title. Or is it something that was prepared by ymir back then?
  9. I am thinking about something, what if you block someone and your guild fight against this guy? You won't be able to see him nor to pvp with him, which might be an exploit if for example, even more with the fact that you won't see him but he will see you, which is unfair during guild fight.
  10. You know, importing a module doesn't only means importing a python file, right? ?
  11. Hello, Simply compile both game and db under windows, then use a locale database such as UWAMP and don't forget symbolic links (shortcuts under windows)
  12. We share the same point of view, those are not needed nor vital libs for the client and usually not used by the majority (we also have a MovieMan, Hshield and stuff)
  13. There is some special defines for external programs such as Themida and Xtrap but those are higly depreciated imo
  14. I usually run my local server on Windows, way better to launch and nice debugging through Visual Studio. Otherwise, I use FreeBSD, never tried DragonFlyBSD though (and it doesn't seems better looking at benchmarks). Debian can also be used if you find the proper equivalences. But I usually stick of FreeBSD
  15. And I don't want to share because I only come here to ask for help? ?
  16. You're welcome! I wouldn't say that, the system needs a few tweaks to be fully "fixed" in my opinion
  17. Hi, it's a well known bug, check this out and look a bit on the forum
  18. All of your work looks dope in any case! I would really love to see a wolfman addition to Jotun's weapon as they seem so lore-friendly than a wolfman addition would make the set looks almost as official weapons. Good job, that's cool to have some cool 3D artists out there!
  19. It's for example purposes. You can change it for a lot of things and pretty much whatever you want. This system is really usefull as it changes alignment name based on the sex of the player, which is not especially useful in english but it is in a lot of languages. For example in French "Agressif / Agressive" "Cruel / Cruelle" "Chevalier / Chevaleresse".
  20. That's kinda weird because I remember the link under the video but not the site where you can get the link. At least I knew it was in the description, weird anyways
  21. No, unless you made the changes by yourself through other libraries, nothing has changed there.
  22. Hello, That's fine and great, but I don't get the point. I think using a decoration system like official servers did is better, I don't think a lot of people will disable terrain, water, trees or even clouds Good job anyway !
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