Dalí
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Everything posted by Dalí
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Battle.cpp search for case WEAPON_CLAW: iDam = iDam * (100 - pkVictim->GetPoint(POINT_RESIST_CLAW)) / 100; break; and replace it with case WEAPON_CLAW: iDam = iDam * (100 - pkVictim->GetPoint(POINT_RESIST_DAGGER)) / 100; break; char_skill.cpp search for case WEAPON_CLAW: iDam = iDam * (100 - pkChrVictim->GetPoint(POINT_RESIST_CLAW)) / 100; break; and replace it with case WEAPON_CLAW: iDam = iDam * (100 - pkChrVictim->GetPoint(POINT_RESIST_DAGGER)) / 100; break; INSERT INTO `skill_proto` VALUES ('170', 'Shred', '7', '1', '1', '0', 'HP', '-(1.1*atk+(0.3*atk+1.5*str)*k)', '40+100*k', '', '', '12', '-(1.1*atk+(0.3*atk+1.5*str)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_BLEEDING', '', 'NONE', '60*k', '5+25*k', '', '', '', '', '40+100*k', '0', '0', 'MELEE', '5', '1', '300', '200'); INSERT INTO `skill_proto` VALUES ('171', 'Wolf s Breath', '7', '1', '1', '0', 'HP', '-(2*atk+(atk+dex*3+str*5+con)*k)', '40+120*k', '', '', '20', '-(2*atk+(atk+dex*3+str*5+con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_STUN,CRUSH', '', 'NONE', '100+k*1000/6', '2', '', '', '', '', '40+120*k', '0', '0', 'MELEE', '10', '0.5', '1000', '200'); INSERT INTO `skill_proto` VALUES ('172', 'Wolf Pounce', '7', '1', '1', '0', 'HP', '-(atk+(1.6*atk+200+dex*7+str*7)*k)', '40+100*k', '', '', '12', '-(atk+(1.6*atk+200+dex*7+str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+100*k', '0', '0', 'MELEE', '5', '1', '800', '100'); INSERT INTO `skill_proto` VALUES ('173', 'Wolf s Claw', '7', '1', '1', '0', 'HP', '-(3*atk+(0.8*atk+str*6+dex*2+con)*k)', '40+100*k', '', '', '12', '-(3*atk+(0.8*atk+str*6+dex*2+con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'DEF_GRADE', '-30*k', '5', '', '', '', '', '40+100*k', '0', '0', 'MELEE', '10', '1', '800', '100'); INSERT INTO `skill_proto` VALUES ('174', 'Crimson Wolf', '7', '1', '1', '0', 'ATT_GRADE', '7+(5*iq+13)*k', '20+240*k', '50+100*k', '2+23*k', '2', '7+(5*iq+13)*k', '', 'SELFONLY,TOGGLE', 'RED_POSSESSION', 'DEF_GRADE', '-30*k', '50+100*k', '', '', '', '', '20+240*k', '0', '0', 'NORMAL', '1', '1', '0', '0'); INSERT INTO `skill_proto` VALUES ('175', 'Indigo Wolf Soul', '7', '1', '1', '0', 'ATT_SPEED', '20*k', '80+220*k', '200', '', '300', '20*k', '', 'PARTY', 'BLUE_POSSESSION', 'DODGE', '1+10*k', '200', '', '', '', '', '80+220*k', '0', '0', 'NORMAL', '1', '1', '1000', '0');
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PythonApplicationModule.cpp #ifdef ENABLE_VIEW_TARGET_DECIMAL_HP PyModule_AddIntConstant(poModule, "ENABLE_VIEW_TARGET_DECIMAL_HP", 1); #else PyModule_AddIntConstant(poModule, "ENABLE_VIEW_TARGET_DECIMAL_HP", 0); #endif
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Party.cpp Search for EVENTINFO(party_update_event_info) after DWORD pid; add CParty *pParty; Bellow, after : pid( 0 ) add , pParty(NULL) Search void CParty::Link(LPCHARACTER pkChr) after info->pid = m_dwLeaderPID; add info->pParty = this; Search void CParty::Update() replace if (!l) return; with if (!l) { RemoveBonuses(); return; } At the end of the file add void CParty::RemoveBonuses() { bool bResendAll = false; int iNewExpBonus = ComputePartyBonusExpPercent(); if (m_iExpBonus != iNewExpBonus) { bResendAll = true; m_iExpBonus = iNewExpBonus; } if (bResendAll) { for (TMemberMap::iterator it = m_memberMap.begin(); it != m_memberMap.end(); ++it) { if (it->second.pCharacter) { ComputeRolePoint(it->second.pCharacter, 0, false); SendPartyInfoOneToAll(it->second.pCharacter); } } } } Party.h Search for bool IsPartyInDungeon(int mapIndex); add after this void RemoveBonuses(); Kind regards, Dalí
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which offline shop system?
Dalí replied to enisina's topic in Community Support - Questions & Answers
Of those mentioned by you, great is the best option -
this happens when freelancers are better than "developers". Good job mate!
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Dragon soul slot bug o.O
Dalí replied to Morpheus™'s topic in Community Support - Questions & Answers
syserr? -
Shop Search System for offline shop problem
Dalí replied to monarchis2's topic in Community Support - Questions & Answers
Just Koray can answer :))) @Koray -
[C++]Target Info System error
Dalí replied to Torres's topic in Community Support - Questions & Answers
ui.py -
Syserr?
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Work with VS2019 and Windows as Host for Server
Dalí replied to blackList's topic in Community Support - Questions & Answers
Also you need to compile cryptopp lib with vs2019 -
I want an opinion about this design for autopatcher
Dalí replied to Maseda's topic in Community Support - Questions & Answers
You can do it better ! -
The best are the ones made by you. Also, I recommend you to start on something clean like mainline/vanilla
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Yes because a horse can live between 25 and 30 years or your horse is immortal
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I don t say ” This code is mine ” so shut the fuck up 1, and 2 If we look in your activity , 90% of posts are in question and answer Nice Elijah or other kids wich you puth them to comment
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I think is a new version cause @M2BobFixed is older than @Player Unknown :-/
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fix Fix Accessory Bug - 0 Minutes when Create a Jewel
Dalí replied to Metin2 Dev's topic in Bug Fixes
Slait, Koray and after Martysama* -
Probably messenger exploit , idk
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If you use item_proto.sql you need vnum_range to be able to refine dragon soul
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Absolutely right bro, but if he want to block auto potions , we give him what he want
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I think its a bug when yo are polymorphed and you have auto potions enabled
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// Open service.h and add #define ENABLE_VNUMRANGE // 1. Open ClientManagerBoot.cpp and earch enum IProtoT and after , value5 add #ifdef ENABLE_VNUMRANGE , vnum_range #endif // 2. Search bool CClientManager::InitializeItemTableFromDB() and after , value5" add #ifdef ENABLE_VNUMRANGE " , vnum_range" #endif // or replace the function with bool CClientManager::InitializeItemTableFromDB() { char query[2048]; fprintf(stdout, "Loading item_proto from MySQL\n"); snprintf(query, sizeof(query), "SELECT vnum, type, subtype, name, %s, gold, shop_buy_price, weight, size," " flag, wearflag, antiflag, immuneflag+0, refined_vnum, refine_set, magic_pct," " socket_pct, addon_type, limittype0, limitvalue0, limittype1, limitvalue1," " applytype0, applyvalue0, applytype1, applyvalue1, applytype2, applyvalue2," " value0, value1, value2, value3, value4, value5" #ifdef ENABLE_VNUMRANGE " , vnum_range" #endif " FROM item_proto%s ORDER BY vnum;", g_stLocaleNameColumn.c_str(), GetTablePostfix() ); // 3. Search VERIFY_IFIELD(IProto::addon_type, item_table->sAddonType); and after add #ifdef ENABLE_VNUMRANGE VERIFY_IFIELD(IProto::vnum_range, item_table->dwVnumRange); #endif // 4. Open player.item_proto, select Design Table and add `vnum_range` tinyint(4) NOT NULL DEFAULT '0',
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Sash showing wrong bonus after absorbtion
Dalí replied to Dexter_'s topic in Community Support - Questions & Answers
Check or put here uiTooltip.py -
Mainline Compilieren Error
Dalí replied to Ocelot2606's topic in Community Support - Questions & Answers
You need to install gcc++49 pkg install gcc or put in your makefile g++ instead of g++49