Johnny69

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Johnny69 last won the day on June 1

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About Johnny69

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  • Birthday 08/06/1995

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  1. Johnny69

    solved Exclude files when compiling

    When you set the output folder do it just for UserInterface project.
  2. Johnny69

    open [HELP] How to get item addon value?

    AddonValue does not exist, but AddonType: // item.h short int GetAddonType() { return m_pProto ? m_pProto->sAddonType : 0; } // questlua_item.cpp int item_get_addon_type(lua_State* L) { CQuestManager& q = CQuestManager::instance(); LPITEM item = q.GetCurrentItem(); if (item) lua_pushnumber(L, item->GetAddonType()); else lua_pushnumber(L, 0); return 1; } // questlua_item.cpp { "get_addon_type", item_get_addon_type },
  3. Johnny69

    solved Do you have this bug?

    I actualy have this "bug" but the damage is 0 without arrows. Is just one horse skill that use arrows (140) and you can use client check for arrows to fix it. // PythonPlayerSkill.cpp // Search: if (!pSkillData->IsHorseSkill()) { if (__CheckShortArrow(rkSkillInst, *pSkillData)) return false; if (pSkillData->IsNeedBow()) { if (!__HasEnoughArrow()) return false; } } // Replace with: if (!pSkillData->IsHorseSkill() || pSkillData->dwSkillIndex == 140) { if (__CheckShortArrow(rkSkillInst, *pSkillData)) return false; if (pSkillData->IsNeedBow()) { if (!__HasEnoughArrow()) return false; } }
  4. Some people write code just for money, others write code from passion. If you know to make the difference you will never be fooled again.
  5. Johnny69

    c++ [RLS]RenderTarget

  6. Johnny69

    Search someone who can :

    Ref
  7. Johnny69

    Search someone who can :

    Hi, M2dev. I search someone who can make a trailer, a good trailer(video) for a new private server. Requirements: Trailer need to look good. Payment : Paypal. Contact : Send me message on private. Thanks in advance.
  8. Johnny69

    open [I PAY] Arial font problem

    Just change PichFont from DEFAULT_PITCH to VARIABLE_PITCH: DEFAULT_PITCH: The default pitch, which is implementation-dependent. FIXED_PITCH: A fixed pitch, which means that all the characters in the font occupy the same width when output in a string. VARIABLE_PITCH: A variable pitch, which means that the characters in the font occupy widths that are proportional to the actual widths of the glyphs when output in a string. For example, the "i" and space characters usually have much smaller widths than a "W" or "O" character. https://msdn.microsoft.com/en-us/library/cc250403.aspx
  9. Johnny69

    open Notify emotions message! [PAY 5 EURO]

    Let me understand. I'm stupid because I tried to help you and you are not because didn't know to include a file ?
  10. Johnny69

    open Notify emotions message! [PAY 5 EURO]

    # You don't deserve it
  11. Johnny69

    c++ New Item Type = ITEM_GACHA

    Thanks @xP3NG3Rx. I did not make those changes because in official server GACHA box is not stackable.
  12. Very good code. Thanks.
  13. 9 hours ago, Johnny69 said:

    I found this in my recycle bin (code is shit and is from a public source).

    https://mega.nz/#!s9UUxRDB!9Umk1g6nqZXwpKhLA15VU_SuyCJATuEDn6pjWu7JxaA

    does this system work?

  14. Johnny69

    open Search Guild System!

    I found this in my recycle bin (code is shit and is from a public source). https://mega.nz/#!s9UUxRDB!9Umk1g6nqZXwpKhLA15VU_SuyCJATuEDn6pjWu7JxaA
  15. New class used in official servers for minigameokey (move cards). Code can be improved, who have a better code please make a new topic. No one is forced to use my code. https://mega.nz/#!NpMR2AYI!2xgiiBn3dGLvxcnTv2oVH2RnqvL8DRZGAEtY_tdYJNY Screen (Shang) :