AltanOzkan
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Everything posted by AltanOzkan
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@JeeX did you find it ?
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Thank you for your share. Actually, I'm looking for something similar to Rubinum. Specifically, I'm interested in a tool that displays shortcut keys in the item tooltip when the market window is open. It should allow for quick actions like Shift + Right Click to rapidly sell items in the market. Is anyone know something like that ? It might have changed. It's been years since I played Rubinum.
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[40250] Reference Serverfile + Client + Src [15 Available Languages]
AltanOzkan replied to TMP4's topic in Binaries
I tried it but i never make it work. It could be my bad Thank you. -
[40250] Reference Serverfile + Client + Src [15 Available Languages]
AltanOzkan replied to TMP4's topic in Binaries
Is there any jail tutorial ? Thank you. -
official Chatting Window Renewal (Mini Version)
AltanOzkan replied to Owsap's topic in Features & Metin2 Systems
You should try warp with quest. Not with command. OSF V5 Have Same Problem [Hidden Content] -
official Chatting Window Renewal (Mini Version)
AltanOzkan replied to Owsap's topic in Features & Metin2 Systems
Chatting option bottom button not showing. How can i fix it. Thank you. -
Monsters disappear soon after killing - Interval default 10s
AltanOzkan replied to VegaS's topic in Programming & Scripts
Yes you are right. It didn't worked at Demon Tower because of at Demon Tower mobs doesn't have "REVIVE" flag. Weird thing is it work sometimes (3 sec) sometimes not work (10 sec). Anyway I set them all to 0 sec. :D It's not something worth discuss on. Thanks to everyone who helped and Vegas for this topic. -
Monsters disappear soon after killing - Interval default 10s
AltanOzkan replied to VegaS's topic in Programming & Scripts
I tried, but the first line doesn't affect the monsters in the Demon Tower. They disappear in 10 seconds. (not edited version) -
Monsters disappear soon after killing - Interval default 10s
AltanOzkan replied to VegaS's topic in Programming & Scripts
What happens if I do 0 and what does the other line below mean ? Thank you. if (IsRevive() == false && HasReviverInParty() == true) { m_pkDeadEvent = event_create(dead_event, pEventInfo, bImmediateDead ? 1 : PASSES_PER_SEC(3)); } else { m_pkDeadEvent = event_create(dead_event, pEventInfo, bImmediateDead ? 1 : PASSES_PER_SEC(0)); } -
official 9 Skills Conquerors of Yohara - Official Servers
AltanOzkan replied to Rakancito's topic in Features & Metin2 Systems
Official server have HIT_PCT at szPointOn2 (skill_proto.sql) I don't know what it does but you don't have it. -
How To Synchronize skill_proto ( Server <> Client )
AltanOzkan replied to VegaS™'s topic in Programming & Scripts
Is there anyway to convert official skill_proto.txt to sql for server ? Thank you. -
Full Official Client Unpack. Please.
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Hi everyone, I have bug when i try to pickup items or yang. Anyone knows this? It sometimes picking up but sometimes not picking up. No syserr (server), no syserr (client), no client log(debug mode). I didn't add any new system. It's stock martysama v4.9.65 with acce update (by martysama). Thank you everyone. Sorry for my bad english.
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Sash death visual bug
AltanOzkan replied to blanco's topic in Community Support - Questions & Answers
Any news about fix -
Where i can download it ? Thank you.
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Is there anyway to do it faster.
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Hi everyone, 1. Question: How can i unpack item_proto stride 163. Anyone have tool for it ? I have 18.4 item_proto and i want to unpack it. Download Link: [Hidden Content] 2. Question At my source sometings looks like wrong. When i try to pick items from the ground pick up distance seems to short. I want to increase the pick up distance. How can i do it.? I'm sorry for my bad english. Thank you for everyting.
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Hi, #download removed by a moderator I'm using this tool for converting item_proto & mob_proto to sql. When i try to convert patch 18.4 item_proto it giving me error. LoadItemProto: invalid item_proto structSize[163] != sizeof(SItemTable) How can i add new proto_struct to this source ? Edit: mob_proto.sql have 1844 line but all values 0. Thanks.
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Unpack Metin2 official client patch
AltanOzkan replied to Sarahx3's topic in Community Support - Questions & Answers
help -
Thanks. Why does he break when I copy it from here? Anyone have downloadable version ? I'm sorry for my bad english.
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I just tried for questlua_item.cpp and it gave to me this errors. questlua_item.cpp: In function 'int quest::item_get_flag(lua_State*)': questlua_item.cpp:769:3: error: 'lua_pushnumb' was not declared in this scope lua_pushnumb?er(L, item ? item->GetFlag() : 0); ^ questlua_item.cpp:769:48: error: 'er' was not declared in this scope lua_pushnumb?er(L, item ? item->GetFlag() : 0); ^ questlua_item.cpp:769:49: error: expected ':' before ';' token lua_pushnumb?er(L, item ? item->GetFlag() : 0); ^ questlua_item.cpp:769:49: error: expected primary-expression before ';' token questlua_item.cpp: In function 'int quest::item_get_applies(lua_State*)': questlua_item.cpp:898:10: warning: unused variable 'Key1' [-Wunused-variable] char Key1[64] = "", Key2[64] = ""; ^ questlua_item.cpp:898:25: warning: unused variable 'Key2' [-Wunused-variable] char Key1[64] = "", Key2[64] = ""; ^ questlua_item.cpp: In function 'int quest::item_equip_selected(lua_State*)': questlua_item.cpp:1341:30: warning: NULL used in arithmetic [-Wpointer-arith] if (equipped->GetVnum() != NULL || item->IsEquipped()) ^ gmake[1]: *** [Makefile:188: .obj/questlua_item.o] Error 1 gmake[1]: *** Waiting for unfinished jobs.... gmake[1]: Leaving directory '/usr/Srcs/Server/game/src' gmake: *** [Makefile:111: all] Error 2