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lone77wolf

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lone77wolf last won the day on June 4 2014

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  1. Hi, i'm getting an issue in both desert monkey dungeons. Everytime i try to enter the instance i get kicked instantly from it and return to desert map. At first i couldn't see the map of both instances, then i changed indoormonkeydungeon2 and indoormonkeydungeon3 and fixed the part of not seeing the map. Now only have the issue of getting kicked. If anyone could help with this issue i would apreciate. here is the log of the client: 0612 18:15:47103 :: ## Network - Loading Phase ## 0612 18:15:47103 :: 0612 18:15:47139 :: LoadWaterMapFile metin2_map_monkeydungeon_02000000water.wtr 1 0612 18:15:47139 :: LoadRawHeightMapFile metin2_map_monkeydungeon_02000000height.raw 0612 18:15:47142 :: LoadHeightMap::CalculateNormal 3 ms 0612 18:15:47142 :: LoadAttrMapFile metin2_map_monkeydungeon_02000000attr.atr 0612 18:15:47142 :: 0 0612 18:15:47142 :: LoadSplatFile metin2_map_monkeydungeon_02000000tile.raw 0612 18:15:47144 :: CTerrain::RAW_AllocateSplats 1 0612 18:15:47145 :: CTerrain::LoadShadowTexture 1 ms 0612 18:15:47145 :: LoadShadowMap metin2_map_monkeydungeon_02000000shadowmap.raw 0612 18:15:47146 :: 1 ms 0612 18:15:47147 :: CTerrain::LoadMiniMapTexture 1 ms 0612 18:15:47148 :: CMapOutdoor::LoadTerrain 10 0612 18:15:47211 :: LoadWaterMapFile metin2_map_monkeydungeon_02001000water.wtr 0 0612 18:15:47211 :: LoadRawHeightMapFile metin2_map_monkeydungeon_02001000height.raw 0612 18:15:47214 :: LoadHeightMap::CalculateNormal 2 ms 0612 18:15:47214 :: LoadAttrMapFile metin2_map_monkeydungeon_02001000attr.atr 0612 18:15:47215 :: 1 0612 18:15:47215 :: LoadSplatFile metin2_map_monkeydungeon_02001000tile.raw 0612 18:15:47217 :: CTerrain::RAW_AllocateSplats 1 0612 18:15:47218 :: CTerrain::LoadShadowTexture 1 ms 0612 18:15:47218 :: LoadShadowMap metin2_map_monkeydungeon_02001000shadowmap.raw 0612 18:15:47219 :: 1 ms 0612 18:15:47219 :: CTerrain::LoadMiniMapTexture 0 ms 0612 18:15:47220 :: CMapOutdoor::LoadTerrain 10 0612 18:15:47223 :: LoadWaterMapFile metin2_map_monkeydungeon_02000001water.wtr 0 0612 18:15:47223 :: LoadRawHeightMapFile metin2_map_monkeydungeon_02000001height.raw 0612 18:15:47226 :: LoadHeightMap::CalculateNormal 2 ms 0612 18:15:47226 :: LoadAttrMapFile metin2_map_monkeydungeon_02000001attr.atr 0612 18:15:47227 :: 1 0612 18:15:47227 :: LoadSplatFile metin2_map_monkeydungeon_02000001tile.raw 0612 18:15:47229 :: CTerrain::RAW_AllocateSplats 1 0612 18:15:47230 :: CTerrain::LoadShadowTexture 1 ms 0612 18:15:47230 :: LoadShadowMap metin2_map_monkeydungeon_02000001shadowmap.raw 0612 18:15:47231 :: 1 ms 0612 18:15:47232 :: CTerrain::LoadMiniMapTexture 0 ms 0612 18:15:47232 :: CMapOutdoor::LoadTerrain 10 0612 18:15:47236 :: LoadWaterMapFile metin2_map_monkeydungeon_02001001water.wtr 0 0612 18:15:47236 :: LoadRawHeightMapFile metin2_map_monkeydungeon_02001001height.raw 0612 18:15:47239 :: LoadHeightMap::CalculateNormal 2 ms 0612 18:15:47239 :: LoadAttrMapFile metin2_map_monkeydungeon_02001001attr.atr 0612 18:15:47240 :: 1 0612 18:15:47240 :: LoadSplatFile metin2_map_monkeydungeon_02001001tile.raw 0612 18:15:47242 :: CTerrain::RAW_AllocateSplats 1 0612 18:15:47243 :: CTerrain::LoadShadowTexture 1 ms 0612 18:15:47243 :: LoadShadowMap metin2_map_monkeydungeon_02001001shadowmap.raw 0612 18:15:47244 :: 1 ms 0612 18:15:47244 :: CTerrain::LoadMiniMapTexture 0 ms 0612 18:15:47245 :: CMapOutdoor::LoadTerrain 10 0612 18:15:47248 :: Update::Load spent 110 ms 0612 18:15:47249 :: CResource::Load file not exist d:ymir workuiatlasmetin2_map_monkeydungeon_02atlas.sub 0612 18:15:47249 :: CPythonMiniMap::__LoadAtlasMarkInfo File Load locale/de/map/metin2_map_monkeydungeon_02_point.txt ERROR 0612 18:15:47335 :: ===== Load Script File : UIScript/CharacterWindow.py0612 18:15:47335 :: 0612 18:15:47352 :: ===== Load Script File : locale/de/ui/InventoryWindow.py0612 18:15:47352 :: 0612 18:15:47356 :: ===== Load Script File : UIScript/BeltInventoryWindow.py0612 18:15:47356 :: 0612 18:15:47358 :: ===== Load Script File : UIScript/PickMoneyDialog.py0612 18:15:47358 :: 0612 18:15:47360 :: ===== Load Script File : uiscript/questiondialog2.py0612 18:15:47360 :: 0612 18:15:47362 :: ===== Load Script File : uiscript/refinedialog.py0612 18:15:47362 :: 0612 18:15:47364 :: ===== Load Script File : uiscript/attachstonedialog.py0612 18:15:47364 :: 0612 18:15:47367 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47367 :: 0612 18:15:47367 :: 1110612 18:15:47367 :: 0612 18:15:47367 :: 00612 18:15:47367 :: 0612 18:15:47367 :: 00612 18:15:47367 :: 0612 18:15:47367 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47368 :: 0612 18:15:47368 :: 1120612 18:15:47368 :: 0612 18:15:47368 :: 00612 18:15:47368 :: 0612 18:15:47368 :: 00612 18:15:47368 :: 0612 18:15:47368 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47368 :: 0612 18:15:47368 :: 1130612 18:15:47368 :: 0612 18:15:47368 :: 00612 18:15:47368 :: 0612 18:15:47368 :: 00612 18:15:47368 :: 0612 18:15:47368 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47368 :: 0612 18:15:47368 :: 1110612 18:15:47368 :: 0612 18:15:47368 :: 00612 18:15:47368 :: 0612 18:15:47368 :: 00612 18:15:47368 :: 0612 18:15:47368 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47368 :: 0612 18:15:47368 :: 1120612 18:15:47369 :: 0612 18:15:47369 :: 00612 18:15:47369 :: 0612 18:15:47369 :: 00612 18:15:47369 :: 0612 18:15:47369 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47369 :: 0612 18:15:47369 :: 1130612 18:15:47369 :: 0612 18:15:47369 :: 00612 18:15:47369 :: 0612 18:15:47369 :: 00612 18:15:47369 :: 0612 18:15:47370 :: ===== Load Script File : locale/de/ui/dragonsoulwindow.py0612 18:15:47370 :: 0612 18:15:47375 :: ===== Load Script File : uiscript/questiondialog.py0612 18:15:47375 :: 0612 18:15:47377 :: ===== Load Script File : uiscript/questiondialog2.py0612 18:15:47377 :: 0612 18:15:47379 :: ===== Load Script File : UIScript/PopupDialog.py0612 18:15:47379 :: 0612 18:15:47381 :: ===== Load Script File : locale/de/ui/dragonsoulrefinewindow.py0612 18:15:47381 :: 0612 18:15:47384 :: ===== Load Script File : UIScript/PopupDialog.py0612 18:15:47384 :: 0612 18:15:47386 :: ===== Load Script File : UIScript/AtlasWindow.py0612 18:15:47386 :: 0612 18:15:47388 :: ===== Load Script File : UIScript/SafeboxWindow.py0612 18:15:47388 :: 0612 18:15:47390 :: ===== Load Script File : UIScript/PickMoneyDialog.py0612 18:15:47390 :: 0612 18:15:47392 :: ===== Load Script File : uiscript/popupdialog.py0612 18:15:47392 :: 0612 18:15:47393 :: ===== Load Script File : uiscript/changepassworddialog.py0612 18:15:47393 :: 0612 18:15:47396 :: ===== Load Script File : UIScript/MallWindow.py0612 18:15:47396 :: 0612 18:15:47400 :: ===== Load Script File : UIScript/exchangedialog.py0612 18:15:47400 :: 0612 18:15:47402 :: ===== Load Script File : UIScript/PickMoneyDialog.py0612 18:15:47402 :: 0612 18:15:47404 :: ===== Load Script File : uiscript/questiondialog2.py0612 18:15:47404 :: 0612 18:15:47406 :: ===== Load Script File : uiscript/questiondialog2.py0612 18:15:47406 :: 0612 18:15:47408 :: ===== Load Script File : UIScript/shopdialog.py0612 18:15:47408 :: 0612 18:15:47410 :: ===== Load Script File : uiscript/restartdialog.py0612 18:15:47410 :: 0612 18:15:47412 :: ===== Load Script File : locale/de/ui/SystemDialog.py0612 18:15:47412 :: 0612 18:15:47414 :: ===== Load Script File : locale/de/ui/passworddialog.py0612 18:15:47414 :: 0612 18:15:47417 :: ===== Load Script File : UIScript/PrivateShopBuilder.py0612 18:15:47417 :: 0612 18:15:47419 :: ===== Load Script File : locale/de/ui/TaskBar.py0612 18:15:47419 :: 0612 18:15:47424 :: ===== Load Script File : UIScript/MouseButtonWindow.py0612 18:15:47424 :: 0612 18:15:47425 :: ===== Load Script File : UIScript/RightMouseButtonWindow.py0612 18:15:47425 :: 0612 18:15:47427 :: rampage_over_out0612 18:15:47427 :: 0612 18:15:47428 :: ===== Load Script File : locale/de/ui/giftbox.py0612 18:15:47428 :: 0612 18:15:47430 :: ===== Load Script File : locale/de/ui/ExpandedTaskBar.py0612 18:15:47430 :: 0612 18:15:47431 :: ===== Load Script File : locale/de/ui/EnergyBar.py0612 18:15:47431 :: 0612 18:15:47432 :: ===== Load Script File : UIScript/gamewindow.py0612 18:15:47433 :: 0612 18:15:47435 :: ===== Load Script File : UIScript/HelpWindow.py0612 18:15:47435 :: 0612 18:15:47448 :: ===== Load Script File : locale/de/ui/WebWindow.py0612 18:15:47448 :: 0612 18:15:47449 :: ===== Load Script File : UIScript/CubeWindow.py0612 18:15:47449 :: 0612 18:15:47453 :: ===== Load Script File : UIScript/CubeResultWindow.py0612 18:15:47453 :: 0612 18:15:47455 :: ===== Load Script File : UIScript/selectitemwindow.py0612 18:15:47455 :: 0612 18:15:47457 :: ===== Load Script File : UIScript/MiniMap.py0612 18:15:47457 :: 0612 18:15:47459 :: NEW CURTAIN ----------------------------------------------------------------------------0612 18:15:47459 :: 0612 18:15:47483 :: ---------------------------------------------------------------------------- CLOSE LOADING WINDOW0612 18:15:47483 :: 0612 18:15:47485 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47485 :: 0612 18:15:47485 :: 1110612 18:15:47485 :: 0612 18:15:47485 :: 00612 18:15:47485 :: 0612 18:15:47485 :: 00612 18:15:47485 :: 0612 18:15:47485 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47485 :: 0612 18:15:47485 :: 1120612 18:15:47485 :: 0612 18:15:47485 :: 00612 18:15:47485 :: 0612 18:15:47485 :: 00612 18:15:47485 :: 0612 18:15:47485 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47485 :: 0612 18:15:47485 :: 1130612 18:15:47485 :: 0612 18:15:47485 :: 00612 18:15:47485 :: 0612 18:15:47485 :: 00612 18:15:47485 :: 0612 18:15:47487 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47487 :: 0612 18:15:47487 :: 1110612 18:15:47487 :: 0612 18:15:47487 :: 00612 18:15:47487 :: 0612 18:15:47487 :: 00612 18:15:47487 :: 0612 18:15:47487 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47487 :: 0612 18:15:47487 :: 1120612 18:15:47487 :: 0612 18:15:47487 :: 00612 18:15:47487 :: 0612 18:15:47487 :: 00612 18:15:47487 :: 0612 18:15:47487 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47487 :: 0612 18:15:47487 :: 1130612 18:15:47487 :: 0612 18:15:47487 :: 00612 18:15:47487 :: 0612 18:15:47487 :: 00612 18:15:47487 :: 0612 18:15:47488 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47488 :: 0612 18:15:47488 :: 1110612 18:15:47488 :: 0612 18:15:47488 :: 00612 18:15:47488 :: 0612 18:15:47488 :: 00612 18:15:47488 :: 0612 18:15:47488 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47488 :: 0612 18:15:47488 :: 1120612 18:15:47488 :: 0612 18:15:47488 :: 00612 18:15:47488 :: 0612 18:15:47488 :: 00612 18:15:47488 :: 0612 18:15:47488 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47488 :: 0612 18:15:47489 :: 1130612 18:15:47489 :: 0612 18:15:47489 :: 00612 18:15:47489 :: 0612 18:15:47489 :: 00612 18:15:47489 :: 0612 18:15:47491 :: ---------------------------------------------------------------------------- DELETE LOADING WINDOW0612 18:15:47491 :: 0612 18:15:47599 :: <SkillInfo> 0 / 400, 400 0612 18:15:47707 :: BINARY_NEW_AddAffect0612 18:15:47707 :: 0612 18:15:47707 :: 2150612 18:15:47707 :: 0612 18:15:47707 :: 00612 18:15:47707 :: 0612 18:15:47707 :: 00612 18:15:47707 :: 0612 18:15:47707 :: 50612 18:15:47707 :: 0612 18:15:47708 :: 0612 18:15:47708 :: ## Network - Game Phase ## 0612 18:15:47708 :: 0612 18:15:47710 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47710 :: 0612 18:15:47710 :: 1110612 18:15:47710 :: 0612 18:15:47710 :: 00612 18:15:47710 :: 0612 18:15:47710 :: 00612 18:15:47710 :: 0612 18:15:47710 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47710 :: 0612 18:15:47710 :: 1120612 18:15:47710 :: 0612 18:15:47710 :: 00612 18:15:47710 :: 0612 18:15:47710 :: 00612 18:15:47710 :: 0612 18:15:47710 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47710 :: 0612 18:15:47710 :: 1130612 18:15:47710 :: 0612 18:15:47710 :: 00612 18:15:47710 :: 0612 18:15:47710 :: 00612 18:15:47710 :: 0612 18:15:47711 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47711 :: 0612 18:15:47711 :: 1110612 18:15:47711 :: 0612 18:15:47711 :: 00612 18:15:47711 :: 0612 18:15:47711 :: 00612 18:15:47711 :: 0612 18:15:47711 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47711 :: 0612 18:15:47711 :: 1120612 18:15:47711 :: 0612 18:15:47711 :: 00612 18:15:47711 :: 0612 18:15:47711 :: 00612 18:15:47711 :: 0612 18:15:47711 :: ENABLE_NEW_EQUIPMENT_SYSTEM0612 18:15:47711 :: 0612 18:15:47711 :: 1130612 18:15:47712 :: 0612 18:15:47712 :: 00612 18:15:47712 :: 0612 18:15:47712 :: 00612 18:15:47712 :: 0612 18:15:47713 :: BINARY_NEW_AddAffect0612 18:15:47715 :: 0612 18:15:47716 :: 5000612 18:15:47716 :: 0612 18:15:47716 :: 00612 18:15:47716 :: 0612 18:15:47716 :: 00612 18:15:47716 :: 0612 18:15:47716 :: 174770800612 18:15:47716 :: 0612 18:15:47716 :: Add affect 5000612 18:15:47716 :: 0612 18:15:47716 :: BINARY_NEW_AddAffect0612 18:15:47716 :: 0612 18:15:47716 :: 5010612 18:15:47716 :: 0612 18:15:47716 :: 00612 18:15:47716 :: 0612 18:15:47716 :: 00612 18:15:47716 :: 0612 18:15:47716 :: 174770800612 18:15:47717 :: 0612 18:15:47717 :: Add affect 5010612 18:15:47717 :: 0612 18:15:47717 :: BINARY_NEW_AddAffect0612 18:15:47717 :: 0612 18:15:47717 :: 5020612 18:15:47717 :: 0612 18:15:47717 :: 00612 18:15:47717 :: 0612 18:15:47717 :: 00612 18:15:47717 :: 0612 18:15:47717 :: 174770800612 18:15:47717 :: 0612 18:15:47717 :: Add affect 5020612 18:15:47717 :: 0612 18:15:47718 :: BINARY_NEW_AddAffect0612 18:15:47718 :: 0612 18:15:47718 :: 5030612 18:15:47718 :: 0612 18:15:47718 :: 00612 18:15:47718 :: 0612 18:15:47718 :: 00612 18:15:47718 :: 0612 18:15:47718 :: 174770800612 18:15:47718 :: 0612 18:15:47718 :: Add affect 5030612 18:15:47718 :: 0612 18:15:47718 :: BINARY_NEW_AddAffect0612 18:15:47718 :: 0612 18:15:47718 :: 5040612 18:15:47718 :: 0612 18:15:47718 :: 00612 18:15:47718 :: 0612 18:15:47718 :: 00612 18:15:47718 :: 0612 18:15:47719 :: 174770800612 18:15:47719 :: 0612 18:15:47719 :: Add affect 5040612 18:15:47719 :: 0612 18:15:47719 :: BINARY_NEW_AddAffect0612 18:15:47719 :: 0612 18:15:47719 :: 5050612 18:15:47719 :: 0612 18:15:47719 :: 00612 18:15:47719 :: 0612 18:15:47719 :: 00612 18:15:47719 :: 0612 18:15:47719 :: 174770800612 18:15:47719 :: 0612 18:15:47719 :: Add affect 5050612 18:15:47719 :: 0612 18:15:47720 :: BINARY_NEW_AddAffect0612 18:15:47720 :: 0612 18:15:47720 :: 5060612 18:15:47720 :: 0612 18:15:47720 :: 00612 18:15:47720 :: 0612 18:15:47720 :: 00612 18:15:47720 :: 0612 18:15:47720 :: 174770800612 18:15:47720 :: 0612 18:15:47720 :: Add affect 5060612 18:15:47720 :: 0612 18:15:48143 :: Succeed connecting. 0612 18:15:48275 :: 0612 18:15:48275 :: ## Network - Hand Shake Phase ## 0612 18:15:48275 :: 0612 18:15:48291 :: HANDSHAKE RECV 241582034 0 0612 18:15:48291 :: HANDSHAKE SEND 241582034 0612 18:15:48407 :: HANDSHAKE RECV 241582193 79 0612 18:15:48407 :: HANDSHAKE SEND 241582351 0612 18:15:48522 :: HANDSHAKE RECV 241582313 60 0612 18:15:48522 :: HANDSHAKE SEND 241582433 0612 18:15:48737 :: KEY_AGREEMENT RECV 256 0612 18:15:48784 :: KEY_AGREEMENT SEND 256 0612 18:15:48885 :: KEY_AGREEMENT_COMPLETED RECV 0612 18:15:49182 :: 0612 18:15:49182 :: ## Network - Login Phase ## 0612 18:15:49182 :: 0612 18:15:49760 :: 0612 18:15:49760 :: ## Network - Select Phase ## 0612 18:15:49760 :: 0612 18:15:49760 :: NEW LOADING WINDOW -------------------------------------------------------------------------------0612 18:15:49760 :: 0612 18:15:49908 :: FadeOutMusic: BGM/M2BG.mp3 - ERROR NOT EXIST 0612 18:15:49911 :: ===================================================== DESTROYED TARGET BOARD0612 18:15:49911 :: 0612 18:15:49911 :: Is Opening Belt Inven?? 0612 18:15:49911 :: 0612 18:15:49911 :: 10612 18:15:49911 :: 0612 18:15:49914 :: ---------------------------------------------------------------------------- DESTROY EXCHANGE0612 18:15:49914 :: 0612 18:15:49916 :: ==================================== DESTROIED GUILD WINDOW0612 18:15:49916 :: 0612 18:15:49917 :: =============================== DESTROIED PartyWindow0612 18:15:49917 :: 0612 18:15:49918 :: ---------------------------------------------------------------------------- CLOSE GAME WINDOW0612 18:15:49918 :: 0612 18:15:49918 :: OPEN LOADING WINDOW -------------------------------------------------------------------------------0612 18:15:49918 :: 0612 18:15:49918 :: ===== Load Script File : locale/de/ui/LoadingWindow.py0612 18:15:49918 :: 0612 18:15:50040 :: ---------------------------------------------------------------------------- DELETE CURTAIN0612 18:15:50040 :: 0612 18:15:50601 :: 0612 18:15:50601 :: ## Network - Loading Phase ## 0612 18:15:50601 :: 0612 18:15:50636 :: LoadWaterMapFile metin2_map_n_desert_01002004water.wtr 0 Best regards, LoneWolf Update: Decided to test by removing all the quests and trying to enter monkey dungeon and worked, is one of the quests that is kicking me out.
  2. hi, i did a quick search in player.player and found the event_pvp field then i went to design table and put allow null on it. going to see if it works without deleting the event_pvp field. Thank you very much. best regards, LoneWolf Note: it worked puting Allow Null in event_pvp field, thank you very much once more
  3. Hi, i upload the logs from DB, and all cores from channel 1 [Hidden Content] noticed one thing in DB syserr, SYSERR: Jun 10 18:14:54 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Field 'event_pvp' doesn't have a default value query: INSERT INTO player (id, account_id, name, level, st, ht, dx, iq, job, voice, dir, x, y, z, hp, mp, random_hp, random_sp, stat_point, stamina, part_base, part_main, part_hair, gold, playtime, skill_level, quickslot) VALUES(0, 24260, 'T3st4d0r', 1, 3, 4, 3, 6, 7, 0, 0, 957387, 255145, 0, 860, 320, 0, 0, 0, 800, 0, 0, 0, 0, 0, '000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 this is the error that appears when i tryed to create a test character. Best regards, LoneWolf
  4. Hi, i have a problem in a server, since i migrate the server to a new machine it is unable to create new characters. It says that the name of the character already exists but in Database the name doesn't exist. Anyone can help with this issue please? Best regards, LoneWolf
  5. Hi, anyone have metin2_patch_snow that works? I tryed to download several versions but all crash. Note: found a working snow map. The new snow map tested: [Hidden Content]
  6. Hi, is it possible to put an effect into an NPC? For example, using the effect from /effect 14 on a NPC. If so how can be done?
  7. hi, tryed to use the map you linked and didn't worked. Used both options, created a new pack and put it in index, client crashed. tryed to rebuild season1 eix epk and client loads but stays in loading screen frozen. Update: tryed to compile season1 with another program and OX map worked fine with your map. Thank you very much.
  8. Hi, i'm having a problem with OX map. i tryed to enter OX and worked the first time, then i logged off inside OX and since then the client crashes everytime i trye to teleport to OX. The game crashes and appears a box with ????? i'll post the log.txt and syserr.txt. log.txt 0606 15:55:17403 :: ## Network - Loading Phase ## 0606 15:55:17403 :: 0606 15:55:17485 :: Property already registered, replace property/devils_dragon_island/mtthunder_thorn01.prb to property/devils_dragon_island/thing/obj_mtthund_thorn01.prb 0606 15:55:17710 :: SYSERR: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 0606 15:55:17734 :: LoadWaterMapFile season1/metin2_map_oxevent000000water.wtr 1 0606 15:55:17734 :: LoadRawHeightMapFile season1/metin2_map_oxevent000000height.raw 0606 15:55:17737 :: LoadHeightMap::CalculateNormal 3 ms 0606 15:55:17737 :: LoadAttrMapFile season1/metin2_map_oxevent000000attr.atr 0606 15:55:17737 :: 0 0606 15:55:17738 :: LoadSplatFile season1/metin2_map_oxevent000000tile.raw 0606 15:55:17752 :: CTerrain::RAW_AllocateSplats 14 0606 15:55:17753 :: CTerrain::LoadShadowTexture 1 ms 0606 15:55:17753 :: LoadShadowMap season1/metin2_map_oxevent000000shadowmap.raw 0606 15:55:17753 :: 0 ms 0606 15:55:17754 :: CTerrain::LoadMiniMapTexture 0 ms 0606 15:55:17755 :: CMapOutdoor::LoadTerrain 22 0606 15:55:18287 :: SYSERR: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 0606 15:55:18698 :: LoadWaterMapFile season1/metin2_map_oxevent001000water.wtr 0 0606 15:55:18698 :: LoadRawHeightMapFile season1/metin2_map_oxevent001000height.raw 0606 15:55:18702 :: LoadHeightMap::CalculateNormal 2 ms 0606 15:55:18702 :: LoadAttrMapFile season1/metin2_map_oxevent001000attr.atr 0606 15:55:18702 :: 0 0606 15:55:18702 :: LoadSplatFile season1/metin2_map_oxevent001000tile.raw 0606 15:55:18715 :: CTerrain::RAW_AllocateSplats 12 0606 15:55:18715 :: CTerrain::LoadShadowTexture 0 ms 0606 15:55:18715 :: LoadShadowMap season1/metin2_map_oxevent001000shadowmap.raw 0606 15:55:18716 :: 1 ms 0606 15:55:18716 :: CTerrain::LoadMiniMapTexture 0 ms 0606 15:55:18718 :: CMapOutdoor::LoadTerrain 21 syserr.txt 0606 15:55:17710 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 0606 15:55:18287 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. don't know exactly where the error comes, i tryed to use several clients and all do the same :S if someone coult help me i would apreciate.
  9. self.GetChild("Sword_def_Value").SetText(str(player.GetStatus(69))) hi, does Sword_def_Value on server has the value 69?
  10. This fix was made by me, don't know if someone else did the same things. Going to explain how it works. For example a toon that has 3 points of Str it shows 4 pixels in status bar, if you increment the numbersof status, the number of pixels is the same difference till the status bar is full at level 75/76 + -.
  11. Hi all, after making lots of tests i found how to put the stats almost perfect. Decompress root and inside open introselect.py then search for: statesSummary = float(valueHTH + valueINT + valueSTR + valueDEX) then change with the next lines statesSummary = float(valueHTH + valueINT + valueSTR + valueDEX) if statesSummary > 0.0: self.destGauge =[ ((float(valueHTH) * 10) / 90) / 10, ((float(valueINT) * 10) / 90) / 10, ((float(valueSTR) * 10) / 90) / 10, ((float(valueDEX) * 10) / 90) / 10 ]
  12. Hi, i tryed to implement the Snow Dungeon but when i teleport i only see is black screen. Anyone know how to fix this issue? The server files and client have the same warp coordinates. ScriptType MapSetting CellScale 200 HeightScale 0.500000 ViewRadius 256 MapSize 4 3 BasePosition 512000 153600 TextureSet texturesetmetin2_map_n_snow_dungeon_01.txt Environment metin2_map_n_snow_dungeon_01.msenv Note: Found the error, in atlasinfo inside locale_de and root the map wasn't there.
  13. Hi, i add LIB_SQL_get_player_name_by_id LIB_duration say_npc set_skin string.byte string.char and when i do ./qc i get this error: WHEN : 20385.click WHEN : kill WHEN : 20386.take Calls undeclared function! : flame_dungeon.clear_alls flame_dungeon.create_doors flame_dungeon.get_finish_mission_check flame_dungeon.get_random_zone_mission_rov flame_dungeon.get_settings flame_dungeon.give_names_notice flame_dungeon.is_flame_dungeon flame_dungeon.make_dungeon flame_dungeon.respawn_main_npc Abort (core dumped) anyone can help please? Note: i fixed the core dumped adding to quest_functions flame_dungeon.clear_alls flame_dungeon.create_doors flame_dungeon.get_finish_mission_check flame_dungeon.get_random_zone_mission_rov flame_dungeon.get_settings flame_dungeon.give_names_notice flame_dungeon.is_flame_dungeon flame_dungeon.make_dungeon flame_dungeon.respawn_main_npc
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