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Grimmjow last won the day on September 26 2016
Grimmjow had the most liked content!
About Grimmjow
- Birthday 03/18/1999
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Help me, but i think that you cant.
Grimmjow replied to WeedHex's topic in Community Support - Questions & Answers
Your code fix all sequence problem? Or just header 254 ( PONG ) PS: He's right, the sequence system is not completely finished, to delete it remains the best solution ( for me ) -
Tchek your GameType.h
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Add after that: def SetSlotCoolTime(self, slotIndex, coolTime, elapsedTime = 0.0):
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How To Change Client Protection with Keys in Hexa
Grimmjow replied to Denis's topic in Guides & HowTo
Eterpack.cpp static DWORD s_adwEterPackKey[] = { 45129401, 92367215, 681285731, 1710201, }; static DWORD s_adwEterPackSecurityKey[] = { 78952482, 527348324, 1632942, 486274726, }; -
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Look at the uitarget.py
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colorinfo.py from root
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Sash System \ just a little problem
Grimmjow replied to iRazer's topic in Community Support - Questions & Answers
Do you have this function -_-' ? if isCostumeAcce != 0: if metinSlot != 0: absChance = int(metinSlot[1]) if absChance > 0: self.AppendSpace(5) self.AppendTextLine(localeInfo.ACCE_ABSORB_CHANCE % (absChance), self.CONDITION_COLOR) -
Sash System \ just a little problem
Grimmjow replied to iRazer's topic in Community Support - Questions & Answers
Past your uitooltip.py -
Your way of thinking is very bad, It's not a big deal for pay 50 ... I will not insult you, I say this so humorous.
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50€ for this? You are a stupid man ... Send me your char_batte.cpp / InstanceBaseEffect.cpp messenger private