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Reupload, anyone? Sadly already down and looks pretty interesting..
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Well, open usually isn't the same as pack_open. I'm not sure if something related to this get's modified here. open = python open, which has a close method pack_open = metin2 open which doesn't
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Problem with installing G++
Lyrex replied to BlackWidow's topic in Community Support - Questions & Answers
Regarding the second error.. Oh come on. You just have to read. Whats so hard to get? Check your system clock (for example with the "date"-command) and fix it if it's messed up using ntpdate. Just use google how to sync your time. And a approach to the main problem: Did you probably mix ports and packages? This could explain the problem. Either use pkg-add or use ports, but do not use both since there can be conflicts. -
Game Crash Debug Problem :S
Lyrex replied to xCoRPeR's topic in Community Support - Questions & Answers
Additionally a game compiled with debugging symbols would help a lot here. -
Client compile problem
Lyrex replied to revengertmt's topic in Community Support - Questions & Answers
You have to link the jpeg library. -
Strange mysql error
Lyrex replied to DasSchwarzeT's topic in Community Support - Questions & Answers
It's name is "mysql-server" and not "mysql-service". You could have figured this out by doing ls /usr/local/etc/rc.d | grep mysql -
Absolutely worth a like. Well, I think this is a good start for everybody who wants to start protecting his client a bit more and probably event get some more performance out of the client. Based on this tutorial, everybody who knows c++ can go further and try things like removing the pack-module (or at least modifying it) or do some other fancy stuff So again: Great tutorial! I'd be way too lazy to spend that much effort in something like doing tutorials but its great to see that others do. Keep up the good work. @ѕeмa™: Don't you think that you should let at least a small part of work up to the people? Everybody who is capable of reading at least a bit english or even just using a translator should be able to read the error messaged and thus be able to fix them. It's really not that hard.
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Well, did you just download the DirectX9 Runtime from Microsoft? If not, here's the link: [Hidden Content] Download and install it, then try it again. If it doesn't work, tell us again. Which operating system are you using?
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Looks interesting even if its discussable if something like a md5 comparison is really a protection since it can be easily bypassed, especially if you let it up to the user to freely change the list as he wishes. Oh, and I just saw you typed two times the same link. The Link for the source etc does not work.
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EnhanceMT - Working Together to Improve Core Sources
Lyrex replied to SgtFatality's topic in Guides & HowTo
Well, I cannot find any possibility to do a pull request. Any idea how this works? And by the way: I don't know which crappy auto-indention tool you used, but most of the code is totally messed up and will not work anymore. It grilled hundreds of simple if statements like if (1 > 0) return false; -
EnhanceMT - Working Together to Improve Core Sources
Lyrex replied to SgtFatality's topic in Guides & HowTo
I cannot clone any repo or such (not even own ones) since it says that the connection has been refused and I do not have the right permissions. -
Monsters disappear soon after killing - Interval default 10s
Lyrex replied to VegaS's topic in Programming & Scripts
Should be only used if you already fixed Bots like M2Bob since especially while farming/killing metins those bots wait until the mob disappers until they go to the next one. If you reduce the value you'd speed them up a lot. -
[Compile Error] Official Patcher (wrong lib)
Lyrex replied to Lefloyd's topic in Community Support - Questions & Answers
No chance to get the source. This is - as far as I know - an internal ymir lib of which the source code has not been leaked. Use an older compiler which fits to the version or you cannot compile it. Alternatively rewrite the code which uses the library or write your own. -
Error Compile Source Gcc48
Lyrex replied to *~*TeacheR*~*'s topic in Community Support - Questions & Answers
Add -std=c++11 to your CFLAGS in the Makefile. If you're using the default Makefile, replace ifeq ($(GCC_VERSION), 4) CFLAGS += -mtune=i686 -fstack-protector-all -std=c++11 else CFLAGS += -mcpu=i686 endif with CFLAGS += -mtune=i686 -fstack-protector-all -std=c++11 -
[C++] Where did the Game Check DB Pw and Send PW?
Lyrex replied to Benhero's topic in Community Support - Questions & Answers
Check gamesrcinput_auth.cpp at line 226. DBManager::instance().ReturnQuery(QID_AUTH_LOGIN, dwKey, p, "SELECT PASSWORD('%s'),password,securitycode,social_id,id,status,availDt - NOW() > 0," "UNIX_TIMESTAMP(silver_expire)," "UNIX_TIMESTAMP(gold_expire)," "UNIX_TIMESTAMP(safebox_expire)," "UNIX_TIMESTAMP(autoloot_expire)," "UNIX_TIMESTAMP(fish_mind_expire)," "UNIX_TIMESTAMP(marriage_fast_expire)," "UNIX_TIMESTAMP(money_drop_rate_expire)," "UNIX_TIMESTAMP(create_time)" " FROM account WHERE login='%s'", szPasswd, szLogin);