JeeX

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About JeeX

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  1. JeeX

    [C++] Load Aura Effects at startup

    Very nice thank you! All other work fine, but there is something missing on "m_auraRefineEffect = m_GraphicThingInstance.AttachEffectByID(NULL, "Bip01 Spine2", pItemData->GetAuraEffectID(), NULL, 0, FALSE, pItemData->GetItemScale(byJob, bySex).z, &scalePos);" Could you maybe Paste AttachEffectByID changes there? Best regards!
  2. JeeX

    [RLS]Restart Dialog Timer

    No Solution? hope anyone knows best regards.
  3. JeeX

    [RLS]Restart Dialog Timer

    dont work -> cant click on buttons. (No syserr) https://i.gyazo.com/9b20bdabad774d45425d62e510f1cd1a.mp4
  4. JeeX

    [RLS]Restart Dialog Timer

    Is there any possibility @p3ng3r bis Version to ignore at gamemaster? Because i changed some Line at cmd_general.cpp that gamemaster are possible to start here/start in City without waiting But now i have to wait... I tested with return 0 but i will get the negative time I hope, someone know a solution. Best regards
  5. JeeX

    open Aura

    ok ty, but why work all other "mse" in playersettingsmodule? like this: chrmgrm2g.RegisterCacheEffect(chrmgrm2g.EFFECT_STUN, "Bip01 Head", "d:/ymir work/effect/etc/stun/stun.mse") i added the new mse line, but now: 0725 11:41:13880 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/aura/aura_200_249_005.mse) Error 0725 11:41:13880 :: CInstanceBase::RegisterEffect(eEftType=304, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/aura/aura_200_249_005.mse, isCache=0) - Error i take a look at the file and looked at stun.mse - there is not much different only some lines are more in: TimeEventScaleX TimeEventScaleY TimeEventAlpha all other is like the stun.mse But in stun, no error? -> cause the error maybe that scalex and so on have some lines more? Best regards.
  6. JeeX

    open Aura

    hey guys, i wanted to add the new AURA, i used the new files from (p3ng3r, metin2team, martysama) Sourceside should be done, but i get clientside errors: 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_01_49_001.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_01_49_001.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_50_99_002.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_50_99_002.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_100_149_003.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_100_149_003.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_150_199_004.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_150_199_004.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_200_249_005.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_200_249_005.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_250_006.mse 0725 01:55:13101 :: ResourceManager::GetResourcePointer: NOT SUPPORT FILE d:\ymir work\pc\common\effect\aura\aura_250_006.mse Does anybody knows a soultion, what i have to change, that it should work? Best regards!
  7. Nice thank you, when im home, im looking at this source! I usually look for the First source, which are untouched, fully clean of User changes or something else The reason why: i want to start a new project, i want to create Very old files like 2008 and want to use a source (not only serverfiles and sura.exe) i want to rework the source and back -Patch it (newer stuff delete) ->thats why im looking for clean untouched source which are released years ago So for the new project i need: serversource, binary, clientfiles (python) - which are very very old and untouched & they have to be compileable and compartible together. Thanks at First & i look your files. Best regards
  8. Hello, i Working years ago with marty source and created a good project with new stuff and so on... But im very interested in to create a full stock Server with realy old files, maybe i want to backpatch it. (Sever like 2008 but with backpatched source support) This is why i create this thread, because im looking for the First compile-able Source untouched, which are ever released. I need Serversource, binary(clientsource), clientside (root -> pythonfiles) which are compartible, untouched & clean. So i mean reay realy old stuff (since source is public) Could you maybe Help?, because i already searched, but the mt2 Forums are full with modifyed stuff and i didnt know, which files are untouched and compartible together. Thank you very much! Best regards.
  9. JeeX

    open DE-Like Horse-Quest

    I'm also interested.
  10. JeeX

    open Anti mount in combat

    char_horse.cpp - bool CHARACTER::StartRiding() - void CHARACTER::HorseSummon here you have to create a little function to forbid mount/horse & riding there. Best regards.
  11. Hey budys. I have a very important question - and i think the other players wanted also to know! @First my Settup: i have an HP-ProLiant DL380 G6 Server @ home - which has Windows Server 2012 R2 installed. i created a virtual machine with FreeBSD 9.3 under Hyper-V - there are my MT2-Files running. To my Files: - i use Martysama Source - Client (Python) Offical Webzen 03.2018 (cleaned & incl. my changes) -> works flawlessly (locally) But i want to create a DDNS Server, because i want to save costs and i dont want to hire a root! short explain: my server runs 24/7 because there are other server on, so i dont need to hire a root. i usually wants to use this mt2 server on my HP-Server as a test-server for my teammates (not root server for other players). i know, there are many other topics, but i didnt found any solution to fix that problem! So i wanted to create an topic, maybe we find together a solution. My Problem: i can connect with the ddns address in serverinfo.py and im able to choose the character, but if i choose one, i get kicked. My configuration: - Serverip: 192.168.0.100 - IP (bsdconfig): ipv4: 192.168.0.150 netmask: 255.255.255.0 router: 192.168.0.1 nameserver: 192.168.0.1 / 8.8.8.8 / 8.8.4.4 hostname: xxx.ddns.net - Ports are all released in the router / nat (really all!) -> Based on the VM. Now for the really interesting part of the whole thing: some years ago, i startet with mt2 with normal files (without Source) i thing it was (r2089M). other guys had the same problem like me => homeroot with ddns but kick after choosing character. So there was only 1 method to connect: "Surakopf.exe" Then i found an tutorial on ePvpers it called: "[RELEASE]Packet bypass for Homeservers/DynDns" Credits: Anohros (epvpers) I patched my Core and changed the server_start.sh and other players could connect to my server, without problems. So my Question: Is it maybe possible to rework something in source, or change something, that players are able to connect to an DDNS Homeroot without characterkick? Like this tutorial (bypass). Or something to change @config.cpp -> ( g_szPublicIP) ??? This would be great if it would work! - because i found so many Threads about, and no one have a solution for this problem - and still many people looking for this. Sorry for my bad english... Best regards.
  12. omg - brain.exe case AFFECT_BLEEDING: event_cancel(&m_pkBleedingEvent); break;
  13. AttachSash': is not a member of 'CActorInstance' look into your Tutorial an check ActorInstance.h again. (AttachSash is missing)