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JeeX

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  1. Hey, is there a way to unpack the 2014 Beta Client? Its important to get the First Wolfman package (metin2_patch_pc3 &_m) I mean this one: Client 2014 Beta I searches but didnt found, aswell i didnt found a way to Break type4.. Would be amazing If anyone have it probaply or can do, i Bad Case i would Pay aswell...! Thanks
  2. Hey, i Set Up fresh Files, but i cant Login. But i found Out that it calles in gamesource main.cpp inside of io_loop this Line: case FDW_EOF: { d->SetPhase(PHASE_CLOSE); } break; The auth core Went to this phase_close and it doesnt let me Connect. I dont understand this Code Well... Whats the Problem that it get called? (In Windows Server im able to Join and all is fine, but on FreeBSD i cant and get this phase_close there...) Amazing If anyone can Tell me whats wrong Here... Thank you!
  3. Sorry for replay again. Like that? (I usually wanted to be 100% Sure. Thank you! bool CHARACTER::IsAggressive() const { return IS_SET(m_pointsInstant.dwAIFlag[0], 1 << (AIFLAG_AGGRESSIVE & 0x1F)); } void CHARACTER::SetAttackMob() { SET_BIT(m_pointsInstant.dwAIFlag[0], 1 << (AIFLAG_ATTACKMOB & 0x1F)); } Thank you!
  4. Cool ! - Btw a question. Yesterday i changed the old struct With the New one (1 instead of 1 << 0 and so on) on Server and dumper ... On serverside there are alot of IS_BIT Codes With aiflags. Need to Change also 1 << (flagtype & 0x1F) ? (Sorry im on phone its a Bit hard to explain Here Later i can edit With an example or Like on IsAggressive Codes With the Return of such Bits, need to Change Them too?
  5. Search in gamesource and Binary, its normally Hardcode. (255 Lock) BUT Take Note, that the Default source Just Support only Up to 255. (BYTE) So If you want to use more than 255 then you should Change the datatypes from BYTE -> WORD, and there are alot of functions which are needed to Change.
  6. Amazing system, thank you very much! I just noticed 1 problem (i don't know if this happen just only to me or others too, that's why I'm asking) After change settings (disable something) and press save and reopen Gui again, all is enabled (just visual) - no syserr Thank you
  7. Hey, amazing system! But can you explain me a bit how to use the quest functions correct? I mean combinations, for example: say -> use: IN, MN, count Example: say("Test: Item: %s Mob: %s Count: %d", itemname[0], mobname[0], 30) - instead of string with number (item,mob) Or say -> use: IN, "String" example: say("Test: Item: %s Stringname: %s, itemname[0], "Stringxxx") is it always need to add string.format for it? Because of this:... say(format.string("[LC;99998;%s;MN;%d;%d]", "Schwert", 101, 30)) -- don't work too.. Thank you!
  8. Thank you, this will help too!!! After I changed long to int32_t i tryed to start and got some Lzo problems You remember, did you changed all types on (libgame, libpoly, libsql, libthecore, liblua) too? (I made) In 5 files there i keeped some lines with long, because it wasn't able to convert because of default libarys (for example MySQL (unsigned long) libsql/Statement.h + .cpp (Problem because of standard library) common/singleton.h (not possible to change here) game/src/char_item.cpp (just 1 line) game/src/questmanager.cpp (2 lines convert from const char* to long i made with std::stoi()) size make some problems too after changes. (cipher gave me horrible errors after size change...) important to know is, should be mostly (99% of libthecore and so on too converted?) thank you very much!
  9. Hello, im looking for someone which can help me to tell me how i can make the files compile with -m64 flag On a 64bit machine. I've already started to change some datatypes, but I'm not 100% sure if all is correct. I would pay for help! Edit: (my current changes) (These i made long time ago (byte, word, DWORD) and it's fine. (I'm also using it on my 32bit files. BYTE -> uint8_t WORD -> uint16_t DWORD -> uint32_t New changes because of 64bit source: int -> int32_t unsigned int -> uint32_t unsigned char -> uint8_t long long -> int64_t unsigned short -> uint16_t short -> int16_t (i have changed all types on (common, db, game, libgame, liblua, libsql, libthecore, libpoly)) I'm very unsure because of (size_t, ssize_t, time_t, long) if I try to change them, i get problems. And I'm not sure because of the type changes at libs. Thank you
  10. I have now updated the devil, now the errors are very small But I don't know how to continue....
  11. Hello, back again. I revert clang90 because I had some problems with the changes. Now a different question: I'm trying to compile source on 64bit with -m64 flag (yes I know the datatypes need to be changed - that's very easy to me. But I have a problem...) Db core is done but I get a error on game core compile (something related with cryptopp I hope someone knows how to make that, I would pay for it too. The source itself i can make myself it's just because of extern I think. (Also I wont give access to Source files!) I usually need help at information how i can make that - i tryed now V5 Extern and v10 extern Cryptopp, also 8.2.0 Cryptopp but I don't know how to be able to compile it fill. Datatypes are correct and already changed because of 64bit. Thank you!
  12. Update: i think i got it myself, i wasnt able to made it Working With gcc10, but ive changed now to clang++90 and c++17 I was able to compile, but need to make Further tests, If its stable enought (because of c++20 -> c++17 and gcc10 -> clang++90) ... Any knowledge about clang++90? Should there Big changes needed ? (Because im pretty unsure If i missed something and now some Problems will appear!...)
  13. I know, Marty told me Yesterday He Managed But for V10, idk If WE will get Access to the 64bit rework ^^ still waiting of His But mit Sure If there are some Other Problems then, when New Systems will be installed ...^^. its Not save and stable... I prefer to use With -32 cflag in a 64bit machine
  14. Thank you! Its Not in my interest to lose Support from Marty, i Just only would need a Help in Extern/lib to compile on a 64bit machine instead of using jail. Maybe in this Forum are some costumer from Marty which already Managed it I send Marty also the Link that He is in knowledge. There is No way to Share some parts. I will Take all eyes on that this wont Happen!!! Thank you for the explanation, If there are No ways to make With Extern I will try it With this way!
  15. I know, but there is for example Owsap which are Working on 64bit But im Marty costumer but Marty didnt Made and as i can Take Out of Out conversation He dont want to make, because He prefer to use jail, because its easier... I dont want to make With Jail, i Just need only the corrected Extern With libs inside and the reworked Makefile^^
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