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Strzikjav

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  1. Hello, i need clean 2089m Serverfiles, someone could send me a link in PM or here? Thanks
  2. Aren't you worried about making money on your real pp acc with illegal things...?
  3. Hello, i tried to implement my quest, but when i try to run the make.sh i get this error: must start with 'quest' mob_pull.quest:1:Abort trap (core dumped) This is my Quest: quest auto_pull begin state start begin when login begin pc.setqf("auto_pull", 0) cmdchat("auto_pull "..q.getcurrentquestindex()) end when button or info begin if pc.getqf("auto_pull")==0 then chat("Automatischer Umhang aktiviert. Pull-Intervall: 10 Sekunden") loop_timer("pull_it", 30) --TIMER pc.setqf("pull", 1) elseif pc.getqf("pull")==1 then chat("Automatischer Umhang deaktiviert") cleartimer("pull_it") pc.setqf("pull", 0) end end when pull_it.timer with pc.getqf("pull")==1 begin if pc.get_hp()/pc.get_max_hp() >= 0.5 then pc.aggregate_monster() end end end end any ideas what i did wrong? Invoice files / 2089M game thanks for help regards
  4. Yeah i know that there is an error with encoding, but my question was where i can change the encoding type.
  5. is it possible to change encoding format? everytime i import a .py file this error appears:
  6. Fail... totally forgott to look into the syserr.... global name 'event' is not definied This means that i've forgot to import the File where the event-Function is in, am i right? And where is the event-Function ty
  7. I've already done everything you wrote in my first post (it seems that you missunderstood me, otherway you wouldnt post it^^) But thanks for the Link, this may be useful. Is it possible that: self.ResetChat() or return in my if clause are blocking the quest? (To display it) Cuz everything is working without errors and problems, but it doesnt show the quest (Already checked QuestIndex, everything is right)
  8. Yeah, this is my called function (from serverCommandList): def TestWarpFunction(self, id) constInfo.VARIABLE = int(id) I'm calling my my method in a if-loop (sry 4 bad englisch) #SOME OTHER SOURCE... elif BLABLA: event.QuestButtonClick(constInfo.VARIABLE) self.__ResetChat() return Is the ___ResetChat() or return maybe disturbing my Quest?
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