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meneleos

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About meneleos

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  • Website URL
    https://www.ruya2.com

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    Male
  • About Me
    <p>
    Game developer...<span class="ipsEmoji">😕</span></p>

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  1. meneleos

    open

    TOOLTIP_RES_MOB Resistenza contro mostri +%d%% SA change
  2. GetMapIndex() -->change to --> ch->GetMapIndex()
  3. meneleos

    open

    arg1 & arg2 not int. try: ch->ChatPacket(CHAT_TYPE_INFO, "1. %s 2.%s", arg1, arg2 ); or : ch->ChatPacket(CHAT_TYPE_INFO, "1. %s 2.%s", atoi(arg1), atoi(arg2) );
  4. hi. i searching official functions; wndMgr.LeftRightReverseImageBox, wndMgr.LeftRightReverse is there that can help?
  5. meneleos

    open

    http://prntscr.com/ncwwol
  6. meneleos

    open

    SetPolyVarForAttack in char_skill.cpp
  7. meneleos

    open

    up...
  8. meneleos

    open

    thank you. I tried again 4194x101 and no crashed. Problem is just NPC mobs. I have no idea about the cause
  9. meneleos

    open

    i try 101 x 780 and crash. i looking for the cause of this error
  10. meneleos

    open

    The error was not in command, the command was to show only 600 pieces monster. You called 900 monsters, try calling 1300 monsters. try 65 * / m 30000 20 = 900 The problem is caused by the viewinsert or EncodeInsertPacket functions. my command: ACMD(do_shop_dc_test) { int iCount = 300; while (iCount--) { CHARACTER_MANAGER::instance().SpawnMobRange(30000, ch->GetMapIndex(), ch->GetX() - number(200, 750), ch->GetY() - number(200, 750), ch->GetX() + number(200, 750), ch->GetY() + number(200, 750), true, false); } }
  11. meneleos

    solved

    fix http://prntscr.com/lgr549
  12. meneleos

    open

    Greetings, If the number of monsters, NPCs or characters is over 600-700 when I enter the game, the game throws me back into the login screen. This problem is also available in mainline / novaline source files in kraizy.tgz. Unregistered mainline source throws in the login screen when there are 1200-1300 characters / monsters. I'm looking for help in resolving the problem. People who say that I can fix the problem in a paid way can post the price together with the evidence video. Video of the problem I'm experiencing
  13. meneleos

    open

    no, i didnt. btw, what is it?
  14. meneleos

    open

    Hi, one of my game's core crashed. This is core debug bt and bt full. Do you have any idea what is the problem? I can pay. bt: bt full: entity.cpp: char.cpp:3811
  15. meneleos

    this is not baby system. my system, my channel
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