zmyl3
Inactive Member-
Posts
12 -
Joined
-
Last visited
-
Feedback
0%
About zmyl3
Informations
-
Gender
Male
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
zmyl3's Achievements
-
game.py line 130 and 435?
-
up
-
up.
-
up.
-
Thanks for reply but i have the same thing in my source I don't think there's from source.. You have in char.cpp this: inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment()); I think you edited like that: snprintf(buf, sizeof(buf), "%s %lld %d %ld %d", inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment()); Right? Then, the python part is not compatible with long long version, or in your binary something's missing.. Yep, i have the same thing char buf[51]; snprintf(buf, sizeof(buf), "%s %lld %d %ld %d", inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment()); LogManager::instance().CharLog(this, 0, "LOGOUT", buf); i don`t think it is from binary because i don`t have errors and warnings and i check all code from binary 3 times. Dont use tutorials and make yourself, tutorials on internet is wrong Yeah, stop posting this words on this forum only for +1, if u want to help, do it in another way.
-
Thanks for reply but i have the same thing in my source I don't think there's from source.. You have in char.cpp this: inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment()); I think you edited like that: snprintf(buf, sizeof(buf), "%s %lld %d %ld %d", inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment()); Right? Then, the python part is not compatible with long long version, or in your binary something's missing.. Yep, i have the same thing char buf[51]; snprintf(buf, sizeof(buf), "%s %lld %d %ld %d", inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment()); LogManager::instance().CharLog(this, 0, "LOGOUT", buf); i don`t think it is from binary because i don`t have errors and warnings and i check all code from binary 3 times.
-
Thanks for reply but i have the same thing in my source
-
Sash system little problem with compilation
zmyl3 replied to avertuss's topic in Community Support - Questions & Answers
Copy acce.cpp and acce.h to game/src. Open makefile, search "CPPFILE" and after = add acce.cpp. Save. gmake clean gmake dep gmake -j20 -
I have some problems with yang limit, when i buy something from shop or when i receive yang from mobs my yang becomes 0. [Hidden Content]
-
Thanks mesodikbela ! It`s fully working ! [Hidden Content]