evils666
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evils666 started following Render Target , Costiume bonus time and GF-Like Inventory Slot Marking System
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Does anyone have a modification to change the time of costumes? My point is that a given costume does not disappear after a certain period of time, but only that its bonuses disappear and the costume remains in the inventory. Or could someone point me to a solution?
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official GF-Like Inventory Slot Marking System
evils666 replied to xP3NG3Rx's topic in Features & Metin2 Systems
@ xP3NG3Rx Could anyone point me to a solution to the problem? -
official GF-Like Inventory Slot Marking System
evils666 replied to xP3NG3Rx's topic in Features & Metin2 Systems
@ TAUMP I compared and everything is the same -
official GF-Like Inventory Slot Marking System
evils666 replied to xP3NG3Rx's topic in Features & Metin2 Systems
@ xP3NG3Rx I have the following error, has anyone encountered it before? Or could you point me to a solution? 0412 07:16:14084 :: Traceback (most recent call last): 0412 07:16:14084 :: File "networkModule.py", line 236, in SetGamePhase 0412 07:16:14084 :: File "game.py", line 88, in __init__ 0412 07:16:14084 :: File "interfaceModule.py", line 454, in MakeInterface 0412 07:16:14084 :: File "interfaceModule.py", line 293, in __MakeWindows 0412 07:16:14084 :: File "uiInventory.py", line 351, in __init__ 0412 07:16:14084 :: File "uiInventory.py", line 490, in __LoadWindow 0412 07:16:14084 :: File "uiAttachMetin.py", line 22, in __init__ 0412 07:16:14084 :: File "uiAttachMetin.py", line 22, in <dictcomp> 0412 07:16:14084 :: TypeError 0412 07:16:14084 :: : 0412 07:16:14084 :: an integer is required 0412 07:16:14084 :: uiattachmetin.py [Hidden Content] -
Can I ask for a tutorial?
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I would also like a version for DX9
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Hello, you could enter a password because the name of the tool will not accept. Regards
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Hello. Does anyone have an updated system for direct 9?
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Thanks for upload but I have this error, Can You help me? I would be grateful.
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I have error: undefined LPDIRECT3DTEXTURE8 Any ideas.
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Yes i check. All look okay.
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I have this error: 15>GrpTextInstance.cpp(452): error C2065: 'kEmoji' : undeclared identifier 15>GrpTextInstance.cpp(452): error C2228: left of '.x' must have class/struct/union 15> type is 'unknown-type' 15>GrpTextInstance.cpp(472): error C2065: 'emojiStep' : undeclared identifier Please help.
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