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Showing content with the highest reputation on 10/06/19 in all areas

  1. #I've added code for who don't like boost library. music:[Hidden Content] sample:[Hidden Content]
    2 points
  2. Or use WildCaseCmp from utils.cpp: ( If you doesn't have special characters in the name ) if (d->GetCharacter() && WildCaseCmp(d->GetCharacter()->GetName(), m_name)) return true;
    1 point
  3. I have added the chest drop preview everything ok but when i try to view a chest drop is delogging me. Syserr client: - Syserr ch1 core1: SYSERR: Oct 6 05:13:17 :: Process: SEQUENCE 2a473800 mismatch 0xdf != 0x0 header 215 SYSERR: Oct 6 05:13:17 :: Process: SEQUENCE_LOG [Kidro]------------- [109 : 0xaf] [006 : 0xca] [241 : 0x8a] [010 : 0xcf] [007 : 0x48] [007 : 0xa7] [007 : 0x54] [007 : 0xc7] [011 : 0xd7] [215 : 0xdf] The numbers from packet.h from source client and game is ok. HEADER_CG_CHEST_DROP_INFO = 225, HEADER_GC_CHEST_DROP_INFO = 214,
    0 points
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