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Showing content with the highest reputation on 09/21/19 in all areas

  1. Updated v1.9 - type6 & mcsp unpack [ty @metin2team]
    7 points
  2. 5 points
  3. M2 Download Center Download ( Latest Version )
    2 points
  4. M2 Download Center Download Here ( Internal 2.9 ) Download Here ( Last Release ) This is an archiver I've created, and it looks quite stable so far. The PackMakerLite (PML) supports type 0-1-2-3-4-5-6. As a summarize, the metin2 types are handled like this: Type 0 - only storage (no encryption/compression; it can be read fully from the .epk) Type 1 - compressed - lzo(file) Type 2 - compressed and encrypted - xtea(lzo(file)) Type 3 - encrypted with Panama - you must save an .iv key server-side in the panama/ folder. (content readable only after auth phase) The official used it only for patch2. Type 4 - encrypted with a mix of ciphers (cshybridcrypt) - you must save a .dat key server-side in the package/ folder. (content readable only after auth phase) Practically all the metin2_patch files. Type 5 - like type 4, but a server-side map/<map_name> is also provided. (content readable only after accessing the <map_name> map as a player) The official used it only for the catacomb data. Type 6 - compressed and encrypted - xtea(snappy(file)) Usage: Its settings (xtea keys, extensions, pack types to use) can be changed inside PackMakerLite.json: You can actually integrate the tool in the menu context (running the .reg files) for packing folders and unpacking .eix files: Remove "--nolog" from the .bat files if you want to see the logs again. Command-line options get overwritten by JSON config options. Last but not least: since the client handles all the filenames in lowercase, this tools automatically converts them as well. Thanks also to: blackdragonx61 / Mali - type4-5 extract code / type 6 compress code metin2team - type6 extract code By martysama0134
    1 point
  5. Hi all soo I a problem whit my server. Results that some players cant connect in one channel for example ch1. In ch2 or 3 or 4 they can connect good. My sysser: I pay for this fix. Thanks
    1 point
  6. One thing : Don't use this shitty turkish files
    1 point
  7. stop with ( I pay for this fix ) crap !
    1 point
  8. I changed code in PythonNetworkStreamPhaseGame.cpp. Can you test it? Thanks for the message
    1 point
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