Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 09/19/2019 in all areas

  1. 4 points
    hey, i don't know why they didn't take adventage of this, but they did implement facial animation structures. so i thought why not make this aweful character a bit less look like crap. check it out yourself, won't make a extra video. DL: https://mega.nz/#!kBIhGSLa!ip9q_h3Zq5VMhgdEGSEX-wO7EXc86sCzMikDTfyynF4 Best Regards
  2. 2 points
    Shaman girl in standard outfit
  3. 1 point
  4. 1 point
    I wrote this small tool in python to manage easly the server source in a unique script to run. The tool is written in Python 2.7 but it should works fine with next version. Basically, the tool can help you to build/touch/strip without navigate in the differents paths. The tool can perform: -Build: build game/db build game/db with clean build game&db (consecutively) build game&db with clean -Touch (which dont' create new file when is used with a wrong name): perform Touch of one or more files in game/src (by inserting the names separated with a space) perform Touch of one or more files in db/src (by inserting the names separated with a space) -Strip: Strip game (by copying it) Strip db (--same) Additional features: - the tool find if a file is edited $val seconds in the future (eg. if you have set a wrong date in your compiler) and it will touch the file automatically. - the tool is written in procedural python (no OOP) so you should read easly it even if you are not an expert with python. - You can run more than one commands in sequence by separating them with one of these character : ("&&","&","|"," ",'\t',"-",',') (es. : 1&9 -> build game and strip game) - the tool can get command-line arguments to perform what you need (you could take a look under to know the command you can pass) to-know: - To run a script in python in the compiler you need to have installed Python (i recommend python27 which i can guarantee it will works). If you haven't installed python you can do it by using pkg manager (pkg install pyhon27) or ports (cd /usr/ports/lang/python27 && make config-recursive && make install clean) - If you get some problem with the script you can post a comment in this thread to know the solution, anyway it should works perfectly with martysama source (most commonly used). - To run the script you should give 7XX octal permission. - To run the script you need to go at the same path where is the script and to use "./scriptname.py" to run it. - If you are creating the scriptfile using notepad++ (or some external editor) is possible to have a problem about the EOL character (you have to set it on "Unix EOL"). - You have way to enable/disable the question "exit?" when the build fail - To run the script you should put it on "Server" folder, when you can find game, db, common, etc. For any kind of problems i recommend you to write a comment in this thread (instead of pm) because another user could get same problem and find here the solution. i hope it would be usefull. byebye COMMANDLINE ARGUMENTS SCRIPT
  5. 1 point
    Hey today i will show you my new tool. This tool will help you find duplicate files in the client. At the moment, this tool does not support automatic correction of duplicates, but if the community is interested, then I will try to implement this. File uniqueness is verified through the md5 algorithm. Thus, we can see duplicate files by their contents, and not by name. P.S The idea behind this tool belongs to Kori. DOWNLOAD ver. 1.0.0.0 VT
  6. 1 point
    Hello ! I share a lot of work, a month and a week to correct the armor brilliance from level 0 to 70! Overview : Warriors : Shamans : Suras : Ninjas : Download : HERE ! Give me your opinion about this ! And sorry for my bad english I'm French Xayah,
  7. 1 point
    Bugfix: #if srcItemSlotPos == dstItemSlotPos: # return #if app.ENABLE_SPECIAL_STORAGE: # if srcItemSlotPos == dstItemSlotPos and not item.IsMetin(srcItemVID): # return #else: if srcItemSlotPos == dstItemSlotPos and not item.IsMetin(srcItemVID): and: def OverInItem(self, overSlotPos): overSlotPos = self.__InventoryLocalSlotPosToGlobalSlotPos(overSlotPos) self.wndItem.SetUsableItem(FALSE) if mouseModule.mouseController.isAttached(): attachedItemType = mouseModule.mouseController.GetAttachedType() if player.SLOT_TYPE_INVENTORY == attachedItemType: attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber() attachedItemVNum = mouseModule.mouseController.GetAttachedItemIndex() if self.__CanUseSrcItemToDstItem(attachedItemVNum, attachedSlotPos, overSlotPos): self.wndItem.SetUsableItem(TRUE) self.ShowToolTip(overSlotPos) return '''if app.ENABLE_SPECIAL_STORAGE: if player.SLOT_TYPE_INVENTORY == attachedItemType or player.SLOT_TYPE_STONE_INVENTORY == attachedItemType: attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber() attachedItemVNum = mouseModule.mouseController.GetAttachedItemIndex() if self.__CanUseSrcItemToDstItem(attachedItemVNum, attachedSlotPos, overSlotPos): self.wndItem.SetUsableItem(True) self.wndItem.SetUseMode(True) self.ShowToolTip(overSlotPos) return else: if player.SLOT_TYPE_INVENTORY == attachedItemType: attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber() attachedItemVNum = mouseModule.mouseController.GetAttachedItemIndex() if self.__CanUseSrcItemToDstItem(attachedItemVNum, attachedSlotPos, overSlotPos): self.wndItem.SetUsableItem(True) self.ShowToolTip(overSlotPos) return ''' self.ShowToolTip(overSlotPos)
  8. 1 point
    First of all I know this is kind useless but for the sake of enabling and disabling the flash effect in buttons I decided to use the standard flash function because I didn't know an easier way. As for an example, here is a demonstration of the flash effect.
  9. 1 point
    That would be a nice addon for the status&skill points buttons.
  10. 1 point
  11. 1 point
    Warrior lord helmet and armor with correct bones: Download: https://mega.nz/#!KxYQyYiI!vCTAZCETBOhKnLhOcPh-jFt3aGKAlDuDp6yTQRkZ7nw
  12. 1 point
    Am i the only one who noticed that Uriel running like there is no tomorrow?
  13. 1 point
    PythonBackground.cpp -> find: std::string g_strEffectName = "d:/ymir work/effect/etc/direction/direction_land.mse"; or edit the mse file
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.