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Showing content with the highest reputation on 05/13/19 in all areas

  1. Its in itemdesc.txt. You can find this file in locale ^^ Best Regards meisterViper
    2 points
  2. M2 Download Center Download Here ( Internal ) Includes PSD login Cuttet PNGs login Background animation login PSD ingame Cuttet PNGs ingame Animation HP and MP Skill Icons Code is not included! Download: [Hidden Content] Id love to see this one coded and on an actual server. If you use it please let me see so i can take a look!
    1 point
  3. 1. Enable 6-7 opt: (Europe, Singapore, Vietnam) 2. Change the Success Rate on attaching a Stone to an Item 3. Remove 3% tax when selling an Item 4. Enable Selling an Item by 0 yang in NPC shop 5. Enable pc_change_name (Europe) 6. Enable Selling 70024 () and 70035 () in NPC shop 7. Disable 6/7 Bonuses ( - )on Costumes 8. Edit Shutdown Time (when doing /shutdown command) 9. Edit Max Level 10. Delete Glass () need for link items in chat: 11. Dice and ÁÖ»çŔ§ fix 12. Disable Players drop Yang to the floor 13. Bonus Change Time 0min for Players 14. Change the time from dropped items 15. Make a New Mount to be able to Attack 16. Edit Max Status Points 17. Remove and edit limit_time (alias TimeBomb) 18. Emotions without Emotion Mask () 19. Fix War Crash Bug 20. Edit GM Commands Authority 21. Get Status Points after Level 90 22. Remove Potions when Levelup 23. Edit Rates Values 24. Fix Client Version Check Pay attention to tabulations. Keep in mind that this is just a re-upload of them tut's, some of them can be found way more completed. If you find something wrong feel free to say.
    1 point
  4. 1 point
  5. Hi, i'm searching a 3d modeller to create a npc from scratch with bones, animations etc, that's my skype address : [email protected].
    1 point
  6. Hello everyone, ever since I found this skin type in questlib and later on in the source I've been intrigued at how it works and what happened to it. Is it supposed to actually run cinematics or just change up the quest window to make it look "fancier"? From my tests with party.show_cinematic it works barely but it looks like either most of its code is completely missing or not working properly. Also, does anyone know the backstory of this skin? Why was it dropped? Definitely would've made some instances feel fresher. Cheers
    1 point
  7. Your children item from dictionary is a tuple, not a list. #1.1) Replace: window["children"][0]["children"] = window["children"][0]["children"] + [ #1.2) With: window["children"][0]["children"] += ( #2.1) Replace: },] #2.2) With: },)
    1 point
  8. The simplest way is to copy-paste an already existing biologist quest and just change values and maybe also texts.
    1 point
  9. clean & rebuild at the very least. If the same error reappears, you're missing their definition in the .cpp files.
    1 point
  10. Good idea, but the python part is a bit too much, 200 lines for 5-6 functions. Can be like: _____________________________________________________________ Can be like: Btw, for rest you can take a look how they're rended and do something like: [Hidden Content] Here you can hide the 'terrain', 'object', 'cloud', 'water', 'tree', and you can disable the effects and more too if you take a look inside of GameLib. Over 1.5 year ago i extended a bit my release but didn't had enough time to post it, i'll update the repository with the new code when i'll have time to finish it. That feature allow you to hide specific effects, tree, bulding by property crc or name (not finished) and write them into files like: graphic_mask/building.txt general_obj_stone14 ob-b1-005-woodbarrel landmark_statuestone B_general_obj_40 general_obj_jar_yellow01 graphic_mask/effect.txt 8182371290 1003918098 volcano_greatsmoke.mse warpgate01 fall_7 fire_general_obj_charcoal.mse PythonGraphicMask.cpp PythonGraphicMask.h
    1 point
  11. If you take a "big" picture of the item with a screenshot, in hd, and then resize it with photoshop in 32-32 (1 slot) for example, should works fine. I just tried with this: and how it looks in game:
    1 point
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