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  1. Past hour
  2. Metin2Place

    open Website is white

  3. Today
  4. Hi, I saw this topic up again and so I took a few minutes to think about it. As you can see on the images posted before, the "dot" seems to appear only on the right edge of a character. I managed to fix arial and tahoma latin alphabet by reducing the vertices right and bottom from 0.5. You will have to do the same for the Outline rendering. I cannot paste the code here myself as I don't have the original file and I did modify the rendering method before. Please let me know if it's working in other alphabets too.
  5. .Raidon

    open Website is white

    Hello everyone, my Website is white I dont know why... the config.inc.php is right and the mysql connection is there... I dont know why my website is then white^^ Here you can see ---> Website: http://shinobi3.net/ <--- If you click on this link I've checked the config and the mysql connection but everything is runing... I hope someone can help!
  6. glosteng4141

    open Game Core Help Please

    if (count <= 0 || count > item->GetCount()) count = item->GetCount(); if (count == item->GetCount()) ITEM_MANAGER::instance().RemoveItem(item, "ITEM_DELETE"); else item->SetCount(item->GetCount() - count); Good day for everyone
  7. Hi Ley

    open Game Core Help Please

    If is that shop offline from manes2, it's cleary. Oh, next time use this tag: @StopUsingShittyTurkish
  8. glosteng4141

    open Game Core Help Please

    I think people like money very much
  9. xP3NG3Rx

    c++ Refresh Money With Sleep

    That supposed to be a type mistmatch for you, because I'm using the same code and works just fine. https://puu.sh/EEERw/496546dceb.mp4
  10. Yesterday
  11. Chief

    c++ Refresh Money With Sleep

    Does not work so far: https://gyazo.com/4a2101dde3c0a28eefd2cc0b79c67075
  12. glosteng4141

    open Game Core Help Please

    I tried to add everyone that comes to my mind. After all, I can forget.
  13. IGNEEL

    open Game Core Help Please

    wtf ? where's your brain ?? @jesus @batman @recardo
  14. MrQuin

    open Game Core Help Please

    Damn son you forgot to tag @Jesus
  15. WeedHex

    open Game Core Help Please

    Python Exception <type 'exceptions.NameError'> Installation error: gdb.execute_unwinders function is missing why this?
  16. Raylee

    Felhound mount

    Cool work, thank you Best regards Raylee
  17. mustafaxddd

    Felhound mount

    Hello guys, I have finished couple mounts from wow and I would like to share this one with you! Best Regards, Baltazar download link: https://mega.nz/#!ZBJxyAzR!wfmsiC4M-2fM8w2-M6yyUEAtIKZEUXajXv4p4NSuL0Y
  18. glosteng4141

    open Game Core Help Please

    1. Core 2. Core 3. Core 4. Core 5. Core Char_İtem Item_Manager.cpp Item_Manager.cpp (CreateItem) Offlineshop.cpp (BroadcastUpdateItem) // KeN OfflineShop @Mali61 @stussy @Johnny69 @.ZeNu @Raylee @VegaS™ @Syriza @CxL'Mufuku @Ken @WLsj24 @xP3NG3Rx Thank you in advance for your help.
  19. WeedHex

    open Inventory bug

    Was joking bro, btw problem seems to be on inventorywindow.py because item.EQUIPMENT_x is taking bad numbers from ItemData. Try to search difference with other sources and where is 23th wear slot? xD
  20. intern35

    open Inventory bug

    Yep, picture is really helpful I think you made a mistake in slot count (5 page inventory), INVENTORY_MAX_NUM in src or EQUIPMENT_START_INDEX (inventorywindow.py) should be 225 slots count.
  21. niokio

    open Inventory bug

    I update a pic, mb its help...
  22. intern35

    open Inventory bug

    I don't know exactly what the problem is, because the screenshot doesn't work, but I can recommend adding systems as in the example below, at least you have a smaller chance to make a mistake while indexing them. GameType.h: #ifdef ENABLE_NEW_EQUIPMENT_SYSTEM const DWORD c_New_Equipment_Start = c_Equipment_Start + 21 #ifdef ENABLE_SASH_SYSTEM +1 #endif #ifdef ENABLE_COSTUME_WEAPON_SYSTEM +1 #endif ; const DWORD c_New_Equipment_Count = 3; const DWORD c_Equipment_Ring1 = c_New_Equipment_Start + 0; const DWORD c_Equipment_Ring2 = c_New_Equipment_Start + 1; const DWORD c_Equipment_Belt = c_New_Equipment_Start + 2;; #endif #ifdef ENABLE_COSTUME_SYSTEM const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19; const DWORD c_Costume_Slot_Body = c_Costume_Slot_Start + 0; const DWORD c_Costume_Slot_Hair = c_Costume_Slot_Start + 1; #ifdef ENABLE_SASH_SYSTEM const DWORD c_Costume_Slot_Sash = c_Costume_Slot_Start + 2; #endif #ifdef ENABLE_COSTUME_WEAPON_SYSTEM const DWORD c_Costume_Slot_Weapon = c_Costume_Slot_Start + 3; #endif const DWORD c_Costume_Slot_Count = 2 #ifdef ENABLE_SASH_SYSTEM +1 #endif #ifdef ENABLE_COSTUME_WEAPON_SYSTEM +1 #endif ; const DWORD c_Costume_Slot_End = c_Costume_Slot_Start + c_Costume_Slot_Count; #endif
  23. niokio

    open Inventory bug

    Hey guys, i have the bug with inventory. Can anyone know where i could make a mistake? ItemData.h: GameType.h: length.h: inventorywindow.py:
  24. VegaS™

    python Loading Gauge Improvement

    There's a better version instead of what i did some time ago, which find the differences directly, without check each progress index. tmpLoadStepList = tuple(zip(*self.loadStepList))[0] for progress in set(range(tmpLoadStepList[0], tmpLoadStepList[-1] + 1)).difference(tmpLoadStepList): self.loadStepList.append((progress, lambda: None)) self.loadStepList.sort()
  25. Syreldar

    [FUNCTIONS]Syreldar's quest functions

    14/11/2019: (Did you miss me?) Updated the whole list, better code and even more functions!
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