because I do not know where to go for help anymore since even the autodesk community forum did not help me I have to ask here.
Does anyone of you know how to apply the .dds lighting textures to an object using 3DS max? Or rather how is the ligting texture supposed to work in general?
It's being used in many dungeons like demontower, enchanted forest, but even in the oldest ones like the ape dungeon.
When you put these objects onto your map it's lighting changes immediately. That is why there is differences (color) between each one of the ape dungeons and I would love to reproduce it.
Hi, I am trying to convert some .mp3 files to .wav for metin2 client to add in my system, but with each coverter this does not work properly, a few years ago I found a good converter and the mp3 to .wav working, but now I cannot find this converter. Anyone have any idea?
The sysser error just say the .wav format is not correct.