Hello guys , I hope your all fine
I need to ask about DDOS attacks
As you know, when a DDOS attack occurs, server lag increases for some time
So is there a way to reduce impact on the server?
Is that done just by the hosting ? or are there any way to do that by server files ?
I have enough space, but the problem is in the char item.cpp file. When I add a new system, the problem appears to me of not having enough space.I also tried adding the same system in another source, which worked
thanks for your interest but the code is the same as I tried already
I want to specify that I don't have a server and I don't need to implement anything
i am creating a script (a script external to the game) in .py in which i need a check to see if my character is buffed